Enemy Siege Tactics
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|
16
|
1490
|
August 22, 2019
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Cleric should not heal hungry chickens
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|
17
|
1282
|
August 11, 2018
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Melee units leave defense zone if hit with an arrow
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|
0
|
422
|
December 15, 2017
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Worked out combat mechanic: Formations
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1
|
656
|
December 29, 2017
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So Combat is kind of boring. Any chance we can get a turn based RPG combat system?
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35
|
3204
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December 28, 2017
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Training targets!
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2
|
888
|
November 20, 2017
|
ИИ мобов\AI mobs
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1
|
582
|
November 8, 2017
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Loot dropped by Hearthlings appears red to let player know to loot it
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|
1
|
499
|
October 21, 2017
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Have Soldiers fully equip before charging in battle
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|
3
|
734
|
October 17, 2017
|
What about weapon traits? Armor traits?
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|
9
|
1049
|
October 6, 2017
|
Click Drag Select Troops [ Revamp Groups ]
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|
0
|
508
|
September 2, 2017
|
Need More Minions! Plus military idea
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|
2
|
610
|
September 3, 2017
|
Extra button for your army
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|
0
|
566
|
July 12, 2017
|
Patrol pathing improvement
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|
2
|
490
|
July 7, 2017
|
Game is too violent! We need more non-lethal weapons
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|
25
|
4198
|
July 7, 2017
|
Combat Groups should move Together
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|
0
|
584
|
June 28, 2017
|
Improvements to weapons
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|
0
|
572
|
June 25, 2017
|
Rideable horse/wolfs for combat and transporting items
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|
12
|
1509
|
June 8, 2017
|
Ability to turn goblins off
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|
7
|
1027
|
May 30, 2017
|
Wire-frame Trees
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|
4
|
929
|
May 24, 2017
|
What about other gamemodes?
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|
5
|
580
|
May 3, 2017
|
Patrol Command For Troops
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|
3
|
894
|
April 24, 2017
|
Please improve Hearthling AI
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|
8
|
1082
|
April 10, 2017
|
Some suggestions for monster mechanics such as spawning
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|
18
|
2363
|
April 1, 2017
|
Military buildings and assigning posts
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|
0
|
505
|
March 16, 2017
|
Military Patrol Routes around Farms - yet another suggestion
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|
1
|
536
|
March 22, 2017
|
Elemental Titans
|
|
13
|
1098
|
March 10, 2017
|
Fixed position combat UI
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|
0
|
441
|
February 11, 2017
|
Defend Location tweaks
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|
0
|
584
|
February 8, 2017
|
Fields Should Combine As One Patrol Zone
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|
4
|
988
|
February 4, 2017
|