I play Stonehearth since more than a year and i love this game and i would like to thanks the dev team for this amazing work.
But, I think that the gameplay is repetitive and there should be another gamemode like
-survival gameplay with waves and stuff gift each day.
-conquest mode with bigger maps and random enemy castles and fortress and you need to seed soldiers to conquier those areas with a flag capture system :/.
-diplomacy mode (someone already talked about this and i think it’s a great idea) with a large map and there is friendly and enemy castles with interactions like trade, quests or attack and destroy.
Post your own ideas in the comment and react to mine
Correct me if I’m wrong, as I’ve never played it, but isn’t either the Frostfeast Mod or Candledark Mod a sort of psuedo-wave based game mode?
I like the idea. But since the base of the game isn’t complete and stabel yet, I don’t think the focus should be on multiple gamemodes. Maybe in a later stage of the development, but for now the team should focus on making the core system. And not yet on multiple gamemodes. Just my opinion
Candledark make some waves but not a lot it stop a long time after you’ve beat 3-4 waves
Yes i’m totally agree with you, I just share some ideas and maybe someone would a make a mod that do that like candledark
These are all great ideas, yet the game, as I see it at least, is more of a city builder than a RTS game. But I do agree with these ideas, and I think it would make the game even better that it already is.
Thx for reading