What about other gamemodes?

I play Stonehearth since more than a year and i love this game and i would like to thanks the dev team for this amazing work.
But, I think that the gameplay is repetitive and there should be another gamemode like
-survival gameplay with waves and stuff gift each day.
-conquest mode with bigger maps and random enemy castles and fortress and you need to seed soldiers to conquier those areas with a flag capture system :/.
-diplomacy mode (someone already talked about this and i think it’s a great idea) with a large map and there is friendly and enemy castles with interactions like trade, quests or attack and destroy.

Post your own ideas in the comment :slight_smile: and react to mine :wink:

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Correct me if I’m wrong, as I’ve never played it, but isn’t either the Frostfeast Mod or Candledark Mod a sort of psuedo-wave based game mode?

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I like the idea. But since the base of the game isn’t complete and stabel yet, I don’t think the focus should be on multiple gamemodes. Maybe in a later stage of the development, but for now the team should focus on making the core system. And not yet on multiple gamemodes. Just my opinion :slight_smile:

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Candledark make some waves but not a lot :confused: it stop a long time after you’ve beat 3-4 waves

Yes i’m totally agree with you, I just share some ideas and maybe someone would a make a mod that do that like candledark :wink:

These are all great ideas, yet the game, as I see it at least, is more of a city builder than a RTS game. But I do agree with these ideas, and I think it would make the game even better that it already is.
Thx for reading :smile:

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