Descendants of Númenor MOD (SWIP - Slow Work In Progress ^^)
The people of Minas Tirith, the White City of Gondor are descendants of the Númenórean folk.
Here I will add various creations, mostly aiming to fit the atmosphere of Minas Tirith and it’s people.
Inspired by Art, Movies, Books and my own imagination of course (=
I hope you like it! ^^
CURRENT MOD VERSION;
Note: This MOD includes all items from the Númenorian Armory MOD.
Main MOD (Unpack the .zip file in your StoneHearth MODS folder.)
A23 (UPDATED 2018-02-04)
Descendants of Númenor (A23.v0.01.5 Build 1.67) (2 MB)
NOTE: The Fountain Guard profession is an early WIP
CONTENT (Click to expand)
Some content have been updated, removed or changed, -I will update the preview-images to include all content eventually
SCREENSHOTS (Click to expand)
Silver Wood Chairs and Black Leberthon Dining Tables set with Silver Candelabras
LOGS (Click to expand)
A23 ERROR MESSAGES (Click to expand)
(Build 1.60) ERROR #001 = This error message appears when promoting a Hearthling to a Fountain Guard:
OLDER VERSIONS (Click to expand)
Descendants of Númenor (A23.v0.01.4 Build 1.63) (2 MB)
Descendants of Númenor (A23.v0.01.3 Build 1.60) (2 MB)
Descendants of Númenor (A23.v0.01.2 Build 1.43) (1 MB)
HELP NEEDED (Click to expand)
Here are current issues and areas where my knowledge in coding is a bit short.
And where I really could need some help and pointers (=
How does 'Fine' objects work in A23?
In the same manner as crafting has a chance of creating a ‘Fine’ item, I used a method in A22 where there were a chance of extracting Mithril Silver from Silver Ore.
Most of the time the extraction will ‘fail’, resulting in the loss of the resources used, and you will only end up with a simple Hunk’ o Stone.
So, thereby there is a ‘cost’ and a risk crafting Mithril.
But in A23 I don’t understand how ‘Fine’ items works.
Is there a way to replicate this function in A23?
Old image form my A22 Version (In A23, the nuggets have been replaced by flakes…)
Promotion Error Message for the 'Fountain Guard'
When promoting a Hearthling into a Fountain Guard, you will get an Error Message.
It seems some problem with the Controller-line in the manifest.
I haven’t fount a way to fix it yet, and I’m clueless actually…
How to make a single-posed entity?
I’m trying to learn how to make a single-posed entity, and I could use any help possible on this topic.
Mostly I’m thinking about giving the Mason the ability to craft ‘Posed’ statues
Is it possible to make a profession that can carry both a knife and a bow?
For the planned profession ‘Ithilien Ranger’ I would like the unit to carry both a knife (for close combat), and a bow for long range encounters.
Is that possible?
This is an early WIP