Feel free to correct me if I’m wrong, but currently even a Lvl 6 Footman or Knight can’t solo some of the tougher enemies like Orc Chieftains and Ogres alone.
Yet I can’t help but yearn for a sense of endgame progression for my Lvl 6 Combat Hearthlings who have been in dozens of battles and vanquished hundreds of foes.
Where are the “Legendary Hero” Hearthlings who stand against hordes of dark forces alone? Where is the gallant Knight who can slay a dragon by herself? Where is the ferocious Footman whose blade can hew an Ogre in twain? Where is the far seeking Archer whose arrow can find its mark across an entire forest?
As Towns grow larger shouldn’t there be certain Legendary/Epic Hearthlings whose legend and fame grow with the Town? Heroes of the highest order who have ascended past the limits of the ordinary Hearthling to do great deeds. Mighty champions who arrive in a Town’s darkest hour to fend off terrible foes.
Where is our Knight Cid?
Basically, what I’m suggesting is a Hero system for Hearthlings who have broken past the boundaries of regular elite soldiers. These Hearthlings, after having slain so many enemies are now capable of killing powerful boss mobs themselves, or fending off entire armies alone at the highest level.
Of course, getting a Hearthling to such a level would require a huge investment of time and resources from the Town itself, and would be a risky investment since the Hero Hearthling would need to see a lot of battle; but I feel that it would solve the current problem of a lack of options when it comes to a military setup.
Currently, a Town’s military must be squad based and work together, which is great for a particular style of playthrough, but completely eliminates other playstyles which might want to focus on perhaps, training one or two Epic Heroes who could serve as the Town’s Guardians.
I’ve found a small bit of what I’m looking for in the Descendants of Numenor mod by @Vargbane In the mod, the Fountain Guard class is an elite Hearthling which further specialises from the Knight, but even then, a Fountain Guard Hearthling at Lvl 6 still can’t solo a boss mob.
Now, I’m not asking for regular Lvl 6 Hearthlings to be able to solo Boss mobs, but what I am asking for is the potential for Hearthlings to be able to eventually grow into fighters that can.