I have seen many complaints about how knights cannot beat archers unless they corner them, and footmen although they’re supposed to be able to, cannot beat them either.
So I decided to make a mod adding a class that’d fulfill that role. #The Assasin
The class will have high attack speed, medium damage, and move very swiftly. Also having health similar to that of Footmen. Will dual wield scimitars and is strictly a damage dealing class.
Has 2 speed up buffs, 2 damage up buffs and 2 attacks.
It’s attacks are Burning Slash and Slowing Stab.
Burning Slash applies DoT burning damage with a long attack cooldown
Slowing Stab slows the enemies by 80% with a shorter attack cooldown.
Currently no, mostly because I don’t know how to handle that. Would he sneak before heading into battle? Would he unsneak when he attacks first? Does that do more damage? Is it worth it enough to do?
oooh, love the sounds of this mod! i look forward to using it with my next playthrough
i personally think that sneaking should “break” when they attack something, so you can sneak past enemy’s if you need to, or you can sneak up to enemy’s and get the first hit gaining that edge in the battle, and stuff like that… but that probably didn’t make any sense [quote=“Aviex, post:7, topic:25525”]
Assassins generally wear light-clothe armor, so I’m not sure what more I could add to make their armor “better”.
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you could add multiple tiers of cloth armor, and/or add dark leather armor… just food for thought
I actually can’t get this downloaded as an .smod. It’s taking to me the whole list of files. I’ve tried downloading them and making an smod, but that doesn’t work in my game.