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Question about ai Action priorities
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1
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672
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August 1, 2017
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Spawning hostile NPC's
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2
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1037
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July 6, 2017
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Is it possible to load css in an applied manifest?
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6
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916
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June 28, 2017
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How to create new habitat?(solved)
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3
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704
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June 14, 2017
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Random color_map/material_map, is it possible?
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16
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1393
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June 5, 2017
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My animation activated through Lua is not looping (I found a solution)
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0
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766
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May 30, 2017
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Error, component can't get the location of its entity [solved]
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10
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1442
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May 17, 2017
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Mod bugging in the 0.21.0.3378 version (not a problem anymore, found the error)
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4
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895
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March 31, 2017
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"Out of Date" mod error
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2
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1102
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March 19, 2017
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Is it possible to load resource from an online source?
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0
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631
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March 15, 2017
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How to advance encounter when an object is placed?
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4
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796
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March 2, 2017
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Listening to other events
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6
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918
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February 10, 2017
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How to get a mod with a controller, to write into the log?
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8
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1026
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February 10, 2017
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Time dependent actions
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0
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638
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February 9, 2017
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How can I continue a campaign that now has new encounters?
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3
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767
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February 7, 2017
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Preserving and switching states for entities
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12
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1556
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February 6, 2017
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Dynamic loot table
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3
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756
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February 4, 2017
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Why my enemy is not moving? (not solved, but found a work around)
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2
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836
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January 30, 2017
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Been over a year LUA still not fixed
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0
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731
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January 11, 2017
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Adding a script to a buff
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1
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807
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January 11, 2017
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Want to change the colour of an effect
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3
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1220
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December 17, 2016
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Where is this line used for?
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2
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731
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December 15, 2016
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A little help to understand the prices of items
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2
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970
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December 15, 2016
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Is there a way to edit entities' appearance in game?
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0
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729
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November 14, 2016
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Mod within a mod
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10
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1392
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November 4, 2016
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Client/server_init_scripts in a deferred_load mod are not possible?
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9
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991
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November 1, 2016
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Help with a better way to force a trade
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2
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679
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September 27, 2016
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Help with spawning an entity at world gen. bigger than a chunk
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2
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883
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September 26, 2016
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Is it possible to have a resource_loot_table in a renewable_resource_node?
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18
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1473
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September 9, 2016
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[Collective Knowledge] Class Abilities (Jobs)
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9
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2890
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August 31, 2016
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