Is it possible to create a dynamic loot table?
For example, if a zombie enemy is visibly carrying an iron mace, can we dynamically modify his loot table to include a percentage to drop iron mace?
And another question concerning decorations: can we make decorations that drop loot when undeployed? One-time placed decorations. Or destructible containers with “memory” (that drop their contents when undeployed instead of dropping themselves).