Scripting & Code


Topic Replies Activity
Custom jobs and delivery_quest_dialog.js 6 April 25, 2018
Class creation - help requested 2 April 14, 2018
Engine error... what? 4 March 10, 2018
Kingdom File Locations 2 March 9, 2018
Removing Items W/ Mixinto 2 February 27, 2018
How to add crop based on biome, not on kingdom 2 February 15, 2018
New Faction Client Lua 1 February 15, 2018
[Lua] Are timers the most optimal solution for checking values periodically? 5 February 13, 2018
Is it possible to mod custom shaders? 1 February 11, 2018
[A23] Improving the Lua: a modder's insight (devs, please read) 1 January 27, 2018
How do I save an entity created in one campaign node and then reference it later in another node? 13 January 22, 2018
I'm failing to update my old code to the new task_groups ai 5 January 12, 2018
Beginner to C++, how do i specify an ability to only target entities with certain jobs? 13 January 1, 2018
Burst particles are not supposed to loop? 2 December 15, 2017
How do I target an entity based on a uri and distance to town? 1 December 14, 2017
Learning Ember Javascript + Html? 5 December 5, 2017
Is there a way to make water flow into objects that have collision boxes? 3 December 1, 2017
Server Initialization : "[Mod Name] returned non-table type. Ignoring." 1 October 24, 2017
Camera Panning? 3 October 13, 2017
XZ Region Selector Instantly Fails 3 October 8, 2017
Reading / Writing JSON? 8 October 5, 2017
iLevel for items in the default stonehearth.smod 1 October 3, 2017
Hollowing Out Hitboxes 19 October 3, 2017
Detecting reason (success/fail) for cancelling tasks and my further scripting problems 25 October 1, 2017
Recipe that returns multiple items 6 October 1, 2017
Overide Vs. Mixinto 6 October 1, 2017
Increasing Light Intensity 6 September 30, 2017
My custom AI is stuck 1 August 16, 2017
Question about ai Action priorities 2 August 1, 2017
Spawning hostile NPC's 3 July 6, 2017