Community Mod and Module Ideas


#1

In the spirit of @Geoffers747 Q&A thread in the General Discussion category, I’ve collected a list of mod and module ideas from the community. My hope is that different ideas can be critiqued and new ideas can be generated without a lot of duplication of threads.

I tried to pick out the threads that proposed definite ideas for modding the game, as opposed to suggesting mechanics to go in the release “vanilla” version. Feel free to suggest threads covering ideas I might have missed.

If, as you read a thread, someone’s idea sparks one of your own and you think it deserves a separate thread, please use the “Reply as new Topic” link on the right of the thread you are reading. It helps to keep things tidy and helps people follow the conversation better.

Gameplay Mods

Settler Classes

Item Mods

Module Ideas

For Qubicle creations and related discussions, @Geoffers747 has a list right here.


Official Mod List (Maybe)
#3

I moved 2 posts to a new topic: Community Mods List


#4

I Bump this so we can find it again!


#5

I have an idea for a mod called the “Stonehearth+ Mod” which will greatly enhance gameplay by adding more monsters, more characters, more quests, randomly generated structures, bosses, more biomes, and much more gameplay mechanics.

I’ll probably make the mod as soon as I learn more about Lua and get Quibicle Home Edition.


#6

I like this thread :smile:
Not sure why we didn’t have one like this before here (sooner or later we will have a list of mods in the wiki and the fan websites).

But I don’t know if music-related mods would belong here initially, as we have already the community soundtrack planning thread out there. Even so, music that will not be able to enter that soundtrack count as additional content so they can go here too.


#7

Well @SteveAdamo and I haven’t actually discussed this yet , but I was personally waiting for something more substantial to list - waiting until some things were actually released and see what platform Radiant are going to provide for keeping track of mods.


#8

not to mention, we already have this list… sorry i missed this new thread entirely… yesterday was a bit… hectic… :wink:

merge time!


#9

That list didnt even got replys before you moved them from "Official Mod List (Maybe)
Why closed mine…


#10

well, as this thread was created first, we typically merge related threads into the original…

@xophnog is still on regularly, so i dont think this thread has been abandoned… and perhaps the two of you can now join forces… it might make managing the list easier in the long run… :+1:


#11

@SteveAdamo up to is usual business, I see.


#12

Yes :smiley: I let @xophnog do his own thing. I dont want to interfere, because i was too stupid to saw that there is already a list.

Unless he want it :smiley:


#13

no no… not at all! simple enough mistake… and your work wont go to waste! perhaps it can be incorporated into @xophnog’s list… :+1:


#14

If he wants it then, why not :smiley:


#15

I’m very glad that someone else is interested in keeping track of the developing mod and mod ideas. I haven’t had much time to keep things up-to-date and would be happy to hand the responsibility to someone who can keep up. Not sure how to do that, but you won’t hurt my feelings by doing so.


#16

Well it’s up to you guys, we can either let this thread remain and you figure it out between you both - or we can move things back and let @Kriptixx have a go at it.


#17

I have a mods thread too that could be added, i think it is called nicedude890s mods


#18

Good idea^^ May the community can choose a way to do it in the future.


#19

I moved a post to an existing topic: Community Mods List


#20

ok, new combo thread created here… merged @xophnog’s and @Kriptixx’s lists together…


#21