Hello Fellow Community-Members,
I was just asking myself today if a mod developed by the community of Stonehearth.net could be an interesting project. We have a lot of createive people in this forum already and although we do not know too many details, it could be fun to plan a joint modding project.
How could this look like? I guess a starting point could be to vote / define the mod in which the community is interested in. This might be a full-blown new race, a new and interesting profession, some additional features… whatever. After voting for the topic, a “project leader” should be elected, who is facilitating the community work. In the best case the mod should cover all aspects, i.e. designing some voxel-art, coding something, defining a “tree” (e.g. tech-tree).
As this would be a community project, all the work should be available for everyone all the time (kind of open source). So the .qmo-files from Qubicle should be shared with the community, plans for features should be discussed and published, etc. This would ensure that everyone could contribute and that it could turn into some kind of a showcase for people interested in creating a own mod.
Does this sound kind of interesting? Depending on the topic this might be a rather complex activity. It is also still some time to go until the Beta. On the one hand this allows for some detailed planning, on the other hand it might be difficult to stay motivated for such a long time. Just a thought for the moment…