Hi everyone. This will add a new biome, a new kingdom and a new class to your game!
The biome is the Swamp, consisting of flooded flat lands with muddy water, and dense vegetation!
The kingdom is the Firefly Clan, a group of (most of the time) friendly goblins, living in harmony with their environment.
The class is the Beast Tamer, one of the Firefly Clan jobs, except this one is also available to hearhlings! Promoted from a trapper, can summon animals to help in fights.
If you can't use Steam, then (and only then) click here for a manual installation
swamp_goblins.smod
Place the downloaded file in your stonehearth/mods folder.
Hope you liked it!
Credits:
Biome background image art (seen at the kingdom/biome/difficult selection screen) is an edited version of the Temperate biome art (made by Radiant).
Bear animation entire by @Hyrule_Symbol! (model by Fornjotr )
Edit: There is plenty of stuff on here that was possible only with the help of multiple people. Unfortunately, I canāt remember everyone on the specifics they worked on. But it is a considerable amount, I would not be able to do all this alone!
Fun fact:
This was actually the first mod I made ever, but never published it. I thought it was not good enough, and actually, it was not.
I was still learning the basics, and had many questions. But to ask those, I would need to show what I was doing, and I didnāt want to spoil it. Thatās how the Archipelago was created! I needed something that had water as the main feature, so I could show and ask questions about it.
But then, many people liked that one (and me too), and I kept updating it, and when I saw, the Archipelago was super big and the Swamp was not even compatible with the game anymore.
Then, Fornjotr come with this project idea of a goblin kingdom in a swamp biome, and we joined forces to start it. I revived my old mod, and he made a lot of cool assets and some good suggestions too. The result is what you see in the main post.
There is more to come, like custom mobs, the kingdom, their campaigns, etcā¦ This though will take a very long time.
A NEW WORLD TO EXPLORE AND BUILD IN! AWESOME!!! I donāt care that it was your first mod, you still had the mindset to look at it objectively, see what was good and bad, and attempt to fix it and then release it to the public. first mod or not youāre still awesome :3
Um, So I think I found a glitch with the Firefly Clan. I have the archipelago, settlementdecor, homesweethome and this mod. So I went into my game, selected new game, chose the Firefly Goblins, chose the Swamp, chose Normal Difficulty, and then got this error message upon getting to the character creation screen.
release-737 (x64)[M]
No matching overload found, candidates: custom [class std::shared_ptr] add_model(custom [class std::shared_ptr],std::string)
stack traceback:
[C]: ?
[C]: in function āadd_modelā
ā¦vices/server/customization/customization_service.lua:291: in function ā_add_styleā
ā¦vices/server/customization/customization_service.lua:278: in function ā_add_styles_from_packageā
ā¦vices/server/customization/customization_service.lua:251: in function ā_randomize_appearanceā
ā¦vices/server/customization/customization_service.lua:59: in function āgenerate_custom_appearanceā
ā¦th/services/server/population/population_faction.lua:825: in function ā_set_citizen_initial_stateā
ā¦th/services/server/population/population_faction.lua:412: in function ācreate_new_citizenā
ā¦th/services/server/population/population_faction.lua:451: in function āgenerate_starting_citizenā
ā¦th/services/server/population/population_faction.lua:539: in function āgenerate_rosterā
ā¦vices/server/game_creation/game_creation_service.lua:239: in function ā_generate_initial_rosterā
ā¦vices/server/game_creation/game_creation_service.lua:210: in function <ā¦vices/server/game_creation/game_creation_service.lua:203>
Uhm, thatās interesting. I thought there were no errors in the customize screen anymore.
I will check it, thanks.
Though, keep in mind everyone, the kingdom is not intended to be used. They usually fail as soon as someone try to start a conversation. (plus many other activities)