While z-fighting for single models is gone, there is still z-fighting going on between overlapping models. This can be observed with the trees placed in the world.
Steps to reproduce:
This happens all the time, no matter which seed I use to generate the terrain. Where trees are overlapping z-fighting can be observed.
Screenshot of 2 overlapping trees with z-fighting (?).
- Windows 7 (64-bit)
- NVIDIA GeForce GTX 580
- Resolution 2 x 1920 x 1080 (Dual-Monitor-Setup)
- 60 FPS
- Intel i7-2600k @ 3.4 GHz
- 16 GB RAM