[Dup] World Generation -- Trees inside Trees

Title: BUG: World Generation – Trees inside Trees

Summary: During world generation Trees will spawn to close one another overlapping their structure causing visual glitching.

Steps to reproduce:

  1. Create New Game
  2. Look for Trees colliding with one another
  3. ???
  4. Profit

Expected Results: One tree simply generates over another slighty cutting that tree off [Similar to how Minecraft Trees Generate]

Actual Results: Trees conflict with one another creating a visual glitch.


  1. Trees are still able to be chopped down and harvested with no problem.
  2. Removing 1 of the trees in the conflict removes the glitch.


Versions and Mods:
I’m running Stonehearth v0.1.0 (release 14) and have no additional mods running during this save game.

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I moved 4 posts to an existing topic: [Ack] SGT2/ A1 Bug: z-fighting between models