Title: BUG: World Generation – Trees inside Trees
Summary: During world generation Trees will spawn to close one another overlapping their structure causing visual glitching.
Steps to reproduce:
- Create New Game
- Look for Trees colliding with one another
Expected Results: One tree simply generates over another slighty cutting that tree off [Similar to how Minecraft Trees Generate]
Actual Results: Trees conflict with one another creating a visual glitch.
- Trees are still able to be chopped down and harvested with no problem.
- Removing 1 of the trees in the conflict removes the glitch.
Versions and Mods:
I’m running Stonehearth v0.1.0 (release 14) and have no additional mods running during this save game.