As it is in typical RPGs, light armour is generally considered “good in its own way”, and is faster, or some classes can only equip light armour, or stuff like that. in real life, however, light armour was just “cheaper armour”, with heavy armour being better in every way, and not restricting movement like people often think (such as full plate mail weighing no more than a modern soldier’s backpack, and chainmail restricting movement more than plate armour). So far, this game seems to be following closer to reality with several aspects, and so I’m wondering about how armour is going to pan out.
the reason archers and such used light armour at best during the middle ages was because chances are, they were not going to enter into close combat, and if they did, they would generally be considered dead, as their training went into bows, not swords. as heavier armour was expensive to make and used a lot of valuable ores, archers and the like never really had better than hide armour, MAYBE some leather or chain at the best. if they had more access to such armours, archers would more likely have had heavier armour on. in fact, crossbowmen did have heavy armour (partially due to the fact that they were practically indistinguishable from regular footmen with the sole exception of the use of a crossbow, which didn’t take much training to use).
I’d like to know if, in the future, stonehearth will go down the typical RPG route where archers can only wear “light” class armour, horses only “medium”, and foot soldiers/knights only “heavy” armour, or if it’s going to follow a more realistic approach where, if you have a ton of steel, then you can easily supply your archers with full plate, should you so wish.
I have other questions as well, but many of them I’ve already asked in other topics, and so I probably shouldn’t repeat myself. Thank you in advance.