Hey y’all, first time making a topic so be gentle ~ c:
TL;DR The class tree looks worryingly small, not what I had pictured in my head. I know there’s room for expansion, anyone heard anything as to the class tree’s development?
I don’t know about you guys, but when I found Stonehearth in its baby Kickstarter days, the team’s pitch had me literally drooling. One aspect of the game that I adored from the start is the RPG-style leveling-up Job/Class system, I fell in love with it INSTANTLY.
Now, I will preface this; I’m aware that this is an Alpha build, and I know they can add stuff in at any stage c:
BUT, my conern is this; looking at the newly released “job web” thingy, the tree looks a little lack-luster :c It looks like “Archer” (the one next to the Footman?) has no progression, and the Weaver is created in the very early stages of the game and stays that way forever more. And whatever happened to the Carpenter -> Mason -> Blacksmith progression?
So there’s the whiny bit, now the “but”; looking at the panel, I see a lot of space for it to branch out more! Plus, the whole Arcane part of it still needs to be introduced, i.e., the “wizard” class we saw in one of those concept shots, the “Alternate Planes” needs a gateway, the Geomancer has to fit in somewhere. All of these give me hope c:
I was wondering if anyone had heard anything regarding the vastness of the class tree? If not, what classes would you like to see in the game? c: