[YouTube] StoneHearth Banto

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#648

Episode 2 of Skogshultet is up
This is a Livestream episode but i have divided them into 1hr bits to be more watchable :slight_smile:


#650

Skogshultet Episode 3 - Livestream Vid
Really enjoying streaming lately so this is probably going to be something common now to see more longer videos from Livestreams but of course also still videos that’s not from streams :jubilant:

More parts will be coming this week


#651

Portal Knights - Stray Chest Event


Not Stonehearth but a very nice game that i think many stonehearth players could enjoy

#652


#653

Next part of Skogshultet Livestream #4 is Up


#654

Going Live on Twitch


#655

New Episode with Skogshultet - Viking Town Ep#5


#656

hey @Banto got a new stream planned sometime in the future ? (they are always fun :stuck_out_tongue: )


#657

Next one will be Early Next week :slight_smile:


#658

Next livestream coming up tomorrow! :slight_smile:
Then i will continue working on our Viking Kingdom Skogshultet


#659

New episode from a previous livestream is up and anoher comes up at 11pm GMT+2


#660

Going Live on Twitch With Viking Town


#661

Meeting the Bunnies !
First time i actually meet them myself even tho i played this game so much :jubilant:


#662

Some screenshots from Viking Livestream Town

Upcoming House


#663

Wow amazing structures. :open_mouth:
Really love your building designs


#664

:smiley: Glad you like it and yesterday me and @Wouter_Sikkema kinda fixed the Town Progression in a strange way so i look forward to build more on this next week on Twitch.


#665

Amberstone Bunnies :jubilant:


#666

Viking Bunnies :rabbit::heart:


#667

Moar Viking Bunnies - Livestream Episode
More Twitch streams coming up this week and also more normal episodes alongside


#668

Just to let people know, regarding the errors that appeared in that episode, I fixed this heirloom bug in Woulter’s Nordling mod.

The other two errors were my mod, and they were triggered by my mods only supporting human characters, but me not yet disabling them for non-humans, oops!