Summary:
I played this savegame for several hours now and there are a bunch of problems. For example:
- The carpenter doesn’t build comfy beds despite all requirements fulfilled.
- The blacksmith doesn’t craft new stuff (ingots work though) despite all requirements met.
- The windmill is not being finished, despite everything in the storage to build it.
- The workers don’t change their jobs.
- Items, laying around in the wild, don’t get looted.
Steps to reproduce:
The problems should be apparent as soon as the game is loaded. No actions for re-creating needed. Just check the workers, their tasks and the unfinished buildings. Try to make the workers change their job (they won’t).
Expected Results:
1.&2. Hearthlings should build what they are told to.
3. Buildings should be built when all requirements are fulfilled.
4. Workers should change their jobs.
5. Items from monsters, laying around in the wild, should be looted.
Actual Results:
Like described above.
Attachments:
1457130689725.zip (8.1 MB)
DxDiag.txt (78.8 KB)
Version Number and Mods in use:
System Information:
See dxdiag.txt