Perhaps in the future monsters could drop unique loot? For example, undead could drop ruined clothing that could be salvaged? Perhaps you could even use these in things like potions? Or, you could trade them with the more unique deizens of the stonehearth-iverse
Here’s a list of possible monster drops:
Undead:Cursed bones, ruined cloth, moldy flesh.
Goblins:Goblin snot, Goblin gall bladders…
Slimes: Slimy goop
Orcs:War paint, battle axes too heavy for your hearthlings…
Tell me what you guys think in the comments and I’ll see y’all later!
Not everyone believes in the “devil” my friend. Or the “number” of the devil.
Why should radiant change that, just because some superstitious people think its “evil”. Seems a bit ridiculous for them to be forced to re-balance all of that just because some superstitious people dont like it. Alot of unneeded work when the system they have now works great. Wasted time, wasted money. Wasted effort to appease a minority who want to have their (frankly, superstitious) beliefs acknowledged for some reason over more important more interesting (less superstitious) work.
I guess I just dont think its worth the effort (as a programmer who is developing a 3d java based engine that Black shell media (the publishers of sanctuary RPG) wants to use)
Of course, I don’t know how stonehearth does it, but still, seems like a time sink that doubles as wasted effort (eg, pointless) at least at this early juncture.