I get game crashing bugs when continuing on saves from previous unstables. For instance, before updating to r-839, I got a trader notice that crashed the game within a few seconds. I deem it on incompatibility between releases, so I stay quiet and just pull the world seed, save templates and start anew in the same setting.
I just placed a template in a fresh map r-840 and commanded IB:
stonehearth/components/building2/building.lua:581: could not find bid 45 in building structures.
[C]: in function ‘assert’
stonehearth/components/building2/building.lua:581: in function ‘get_structure_from_bid’
stonehearth/components/building2/fixture.lua:182: in function ‘instabuild’
stonehearth/components/building2/building.lua:711: in function ‘instabuild’
…hearth/services/server/building/building_service.lua:559: in function <…hearth/services/server/building/building_service.lua:558>
c++ exception: lua runtime error
Hell knows what that means. I just see that only voxels got built and no fixtures or furniture was placed. When I make the hearthlings go and build it, it works. Could my templates be faulty?