@Geoffers747
Darkened up the back edge of the shield, added some detail to the helm. It helps, but don’t think it’s quite there yet. That’s something I really love in @Tom’s work, the color tones are spot on.
@Yangzhoui
Thanks! I do like some of the detail, don’t think a full grown dragon should look “boxy.” But too many pixels, just because I can add them, doesn’t quite feel right. I’m trying to work smaller things (dragon->chocobo->people) to get ti down right.
The purple chocobo riders from before, with some alterations. Orcs! A grim bunch, perhaps I need to make an undead rendering of the chocobo. Chicken-bones!
awesome, some great stuff you got here! way too much voxels to be completely “stonehardish” but i really love the dragon with the dragon knight! keep up the great work sir! :]
Thanks Pepe! I love you’re work, especially the printed sword and bow. Someone who loves me has a Makerbot 2.0, I might try printing the dragon.
Here’s a closer look at the dragon riders … I won’t go so far as calling them knights yet. There’s no King/Queen mod, so they can’t be knighted yet!
Really like it, not too sure about the colour scheme, but like the detail! Also perhaps the statues should be bigger? I don’t know what the size is in comparison to a normal settler though so it might be big already?
The statues made me think that they were Stonehearth Miniatures … @Pepe Stonehearth miniatures? Stonehearth tabletop game?
the last two comment sum it up for me the design is awesome but there is either too much going on or the voxel count it too high im not sure which. however i must applaud such a cool creation
I agree. I think that there’s too much going on in the hair and the sleeves in terms of color. While not as busy, the hammer also seems like it could used some smoothing out in terms of color.