Small City ( or Fortress?). Long story with happy end

A month ago I planned to write a guide on the caloric content of food in SH. For this, I created the world and wanted to gloss over it as little as possible. Having found out the ledge of the earth and dug in there tunnel, I restricted the warehouse underground. I decided to surround the edges of the ledge with a wall that laid the foundation for my fortress.
I went through a long way so that my fortress was made with a single pattern. The basic stages of construction I will show in the pictures, the final result will be shown in the form of an animation.
The structure was so large that the usual client started to slow down, so I moved the further construction in Microworld

First steps:

screenshot 2017_09_16__09_27_32

screenshot 2017_09_16__22_42_09

Second steps:

screenshot 2017_09_17__17_23_35

Third steps:

Last detailing steps and pixelart:

screenshot 2017_10_09__21_14_21

Gif-animation too large for this site (14 MB), sorry, only steam link - ( )

My City (or Fortress?) template you can download form this ( link

I recently finished work on the pattern and only put it in the game world, so the game pictures will be a little later.

I will be glad to hear your feedback


Will the villagers build it completely? This is such an amazing job

I think not, building have so difficult form and sizes. I Recommend build it with console, because i can’t imagine how long my peoples will construct this.

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Looks amazing, @EregionChannel - great job!

This is amazing! Keep up the work.

What a great piece of work Eregion! The start of the project speaks to me the most, with its simplicity. It seems easier to focus on the design details, but wow you really did put alot of new ideas into this and i will defently check some of them out for inspiration!
Thanks for sharing :merry:

Thanks for your words. The pattern has a size of almost 4 MB and each block at the end of the work is set for 2 seconds. In such conditions, decorating the building - a very nervous job

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what is the mods you used cuz i need this in my world and great creation

Hi. In this building i used only [Mod] Slabs with terrain colors [A20+] for additional colors. For this reason (that another users have no problem with mods ) i install only standart beds, windows and doors. You can create own style, enjoy =)

I downloaded the mod and got this when tryed to put it in

release-763 (x64)[M]
c++ exception: invalid file path ‘/CE_mod/entities/furniture/picket_fenceCE/picket_fenceCE_ghost.json’.
stack traceback:
[C]: in function 'load_json’
radiant/modules/resources.lua:33: in function 'load_json’
stonehearth/lib/build_util.lua:259: in function 'create_entities’
stonehearth/lib/build_util.lua:264: in function 'create_entities’
stonehearth/lib/build_util.lua:269: in function 'create_template_entities’
stonehearth/lib/build_util.lua:568: in function ‘restore_template’
…rth/services/client/build_editor/template_editor.lua:29: in function ‘restore_template’
…rth/services/client/build_editor/template_editor.lua:80: in function ‘go’
…ervices/client/build_editor/build_editor_service.lua:312: in function <…ervices/client/build_editor/build_editor_service.lua:310>
i only instaled the colors if i need to do more let me know

Hi! You cant deal a mistake, this mod install like another mods.
This error can be closed? It occur any time, when you enter in game with this building?

You could try seeing how far they get, make a record, then when next update that changes the building logic comes out, try building it again. Would be interesting to see the difference, plus if the new one fails you can send it in to the team.

yes it can be closed. and when i put up the building but does not place