A month ago I planned to write a guide on the caloric content of food in SH. For this, I created the world and wanted to gloss over it as little as possible. Having found out the ledge of the earth and dug in there tunnel, I restricted the warehouse underground. I decided to surround the edges of the ledge with a wall that laid the foundation for my fortress.
I went through a long way so that my fortress was made with a single pattern. The basic stages of construction I will show in the pictures, the final result will be shown in the form of an animation.
The structure was so large that the usual client started to slow down, so I moved the further construction in Microworld
What a great piece of work Eregion! The start of the project speaks to me the most, with its simplicity. It seems easier to focus on the design details, but wow you really did put alot of new ideas into this and i will defently check some of them out for inspiration!
Thanks for sharing
Hi. In this building i used only [Mod] Slabs with terrain colors [A20+] for additional colors. For this reason (that another users have no problem with mods ) i install only standart beds, windows and doors. You can create own style, enjoy =)
I downloaded the mod and got this when tryed to put it in
c++ exception: invalid file path ‘/CE_mod/entities/furniture/picket_fenceCE/picket_fenceCE_ghost.json’.
[C]: in function 'load_json’
radiant/modules/resources.lua:33: in function 'load_json’
stonehearth/lib/build_util.lua:259: in function 'create_entities’
stonehearth/lib/build_util.lua:264: in function 'create_entities’
stonehearth/lib/build_util.lua:269: in function 'create_template_entities’
stonehearth/lib/build_util.lua:568: in function ‘restore_template’
…rth/services/client/build_editor/template_editor.lua:29: in function ‘restore_template’
…rth/services/client/build_editor/template_editor.lua:80: in function ‘go’
…ervices/client/build_editor/build_editor_service.lua:312: in function <…ervices/client/build_editor/build_editor_service.lua:310>
i only instaled the colors if i need to do more let me know
You could try seeing how far they get, make a record, then when next update that changes the building logic comes out, try building it again. Would be interesting to see the difference, plus if the new one fails you can send it in to the team.