I want O.o That’s sick
I’m going through all the stuff I’ve missed. so. much. awesome.
My first one is based to my pet owl ^^
it is shame that i cant add pic cuz im new in forum… hmm i can try get link ^^ pic1 pic2
Working on a new model. Basically done, but can anyone give me some critique to make it better? He doesn’t look amazing.
i think he looks great… but given that he’s a steampunk creation, why not dirty him up a bit with soot?
Soot looks odd. But I did change up some of the colors, if that’s what you meant. Also a few more obvious changes. Which looks better?
personally, i think the model with the darker head works better… and his “steam horns” fit better as well…
I think he looks a bit flat and may need a bit more detail
A while ago I posted a picture of a few scholars and decided to give them a place to work. Here is my printing press for scholars to produce and distribute their literature.
And here’s a size comparison with a female scholar.
nice work! really, really nice work! i love how it looks like the pegs are fitted through… nice details…
HERE: my creations
welcome aboard @jelhance!
the first model looks sort of Kung fu panda-esque, yes? and the second is a remake of the magma smith?
nice first efforts!
Here’s something I’ve been working on. No where near done as you can see. Fairly ugly, and doesn’t even have legs yet. But, I would like some critique on what I’ve got so far-- any thoughts?
That thing is monstrous. In a good way. It has the sort of hulking, hunched stance that I would expect to see of such a majestically evil creature.
its spinning too fast! make it stop!!
agreed… i like the presence this guy has… and the abdominals look impressive! the back “pelt” could perhaps use one more layer? and possibly a bit of those same colors incorporated into the head, to break up that block of voxels…
overall though, he’s looking really nice…
Another thing: since he’s a wild beast, he doesn’t have to be smooth and (squarely) rounded out. I mean, he could use some raggedy-ness here and there, as in a few random voxels of “hair”, maybe? And yes, the mane does need some more depth.
I’ve started working on his legs (legs are hard D: ), I’ve widened him by 1 voxel, which makes him look much bulkier and better (in my opinion). I’ve taken heed of your suggestions-- I added another layer to his thick hair areas.
[quote=“ManOfRet, post:402, topic:117”]
since he’s a wild beast
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Is he? Perhaps he’s a fairly civilized creature…
the changes look great! i love how you brought the hair over into the head… and the mandibles look very nice…
true… he could be a giant, helpful, ridiculously strong pacifist, who helps in excavation, etc.
In the event of playable bunnies, I would like to christen this creature as the fragomorph. This could apply even if they aren’t playable, now that I think of it.
I think he should have a sort of mine like the boar does and I think he (or she) would look better without the stair effect on his foot, just as a suggestion you could give him cloth boots (a bin bag tied around his foot with rope) just for now until you come up with a foot design. If you want me to give you a hind-leg design just ask.