[quote=“Pandemic, post:160, topic:5176”]
You guys are playing this stuff before I am.
[/quote]
that’s a bit sad
btw were is the download?
[quote=“Pandemic, post:160, topic:5176”]
You guys are playing this stuff before I am.
[/quote]
that’s a bit sad
btw were is the download?
Hey how about you add a new person titled blacksmith? He could make more weapons and armor
Mm… sorry, that was the name of the folder. So the rename of the folder should be furniture_expansion_1
Everything should work, I dont now how to fix it. I do the art not the code, i guessed.
No. Blacksmiths will be added in the default game. I will not be making something that will be added in the game that we know will be in. Wasting time modelling and coding something that will be in the game is pointless to me.
I removed the Download because it appears to be broken, and I can’t fix it without @Avairian
[quote=“Pandemic, post:164, topic:5176”]
I removed the Download because it appears to be broken
[/quote] ah okay thanks i hope you can fixes it 
It’s just a little issue when compressing the folder and making it an smod, I think. So it should be easier and fast to fix. I managed to do it, but I think I tested with the uncompressed folder and not the .smod, because I did more tests and now I can’t get it to work again 
when I was trying to make those plushies, I couldn’t get any pelt because critters were bugged and I had to restart again…
The plushies look almost like the ones you can use at some of the games 
They are so cute 
Should be easy to fix xD, sorry ofr delay people!
That’s fine
i very much want to play this though!
Attempt 2:
Make sure your running Alpha 4!
Downloading now !!!
Is it working this time? Is it safe to change the title of the thread?
The name in the manifest doesn’t matter from what I understand. It is the name of the smod that does.
Yes, I was wrong, sorry. I used to think it mattered. What if two people release a mod named expansion_furniture? The smods would be named the same. That’s my concern for the future =/
Maybe attach the mod’s author name at the end or something?
True, we need naming conventions.
[quote=“Relyss, post:173, topic:5176, full:true”]Yes, I was wrong, sorry. I used to think it mattered. What if two people release a mod named expansion_furniture? The smods would be named the same. That’s my concern for the future =/
Maybe attach the mod’s author name at the end or something?[/quote]
So long as there’s no code conflicts, can’t you just rename one of them
?
I guess so. But I think the current recipes would give conflict. To reference the mod’s aliases, it’s used the name of the mod, if you rename the folder, it would probably not be able to find those entities.
If you change the name of the smod you also have to change all the file paths in the mod.
I tired suggesting pandemic_furniture_expansion but @Pandemic didn’t want to take all the credit. rofl
Preview:
We’re nearing 20 Downloads of the first mod so… Time for Round 2!
We are going to be releasing another furniture pack, hopefully during September. It’ll contain furniture for indoors and outside, it’ll have a focus on things to go on houses and in them including bookshelves, a red curtain, some new table clothed tables, a sink, piano and other awesome bits to add into Stonehearth!
Here’s a preview image of a couple of the models going in. There is a total of 16 currently going in, there may be more!

That’s all I’m going to share today. What is your favourite addition that we’ve added/going to add to the game? Feel free to let us know! Have comments or suggestions for future pieces to add, please let us know!
If someone can tell me what game that chest is from, you get bonus points!
Peace!
wait a tic… i completely missed round 1!! i blame @Froggy’s mod… ![]()
thanks for the heads up @Pandemic and @Avairian… will give this a go tomorrow for sure!
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nice furniture. I especially like the piano. So fancy.