Description
This new mod, StructuresPlus, brings some utility as well as a new mechanic to the game: structural integrity
Now this is definitely not for everyone but is the first of several “technical” mods that I’m working up and provides some extra challenge with buildings. Functionality is currently rather limited but as the building systems improve in-game and I have more time for refinement we should see quite a bit more relevance for construction mods and plenty more features in this mod.
Features
- Tear-down command button to trigger easy deconstruction of existing buildings
- Toggle command button to turn structural integrity view mod on and off
- Merge building command button to combine connected structures
- Combines structures of connected buildings
- Runs recursively
- Structural integrity view
- Color gradiant indicates load: green for low load up to red for high load
- Walls and columns are highlighted individually to show load on each support structure
- Updates in real-time as load on building is altered
- Structural fatigue
- Support structures that exceed limits begin to collapse
- Custom effect plays to indicate a failing support has broken
-
NEW - Building configuration UI
- Buttons for view mode, tear down, and merge (moved off of structures)
- Settings to enable/disable various building features
-
NEW - Lockable doors and gates
- Command button for locking and unlocking
- Door/gate is highlighted in red when locked
Screenshots
Downloads
v0.4.5: structuresplus_0.4.5.smod - Google Drive
v0.4.0: structuresplus_0.4.0.zip - Google Drive
v0.3.0: structuresplus_0.3.0.zip - Google Drive
Notes
TBD
Known Issues
None at the moment