This happens to me about 1/5 of the time… I think its related to the brazier bug. I don’t know if it spontaneously fixes later on in the game, maybe with nightfall or something. I’ve had no luck though. Hopefully this will be sorted by the bug-squashing team at TR soon enough so we can go nuts with particle effects
Its easy enough to implement different coloured crystals. The downside is that it limits you to crafting only from what you dig up. The red one is supposed to do more damage at the expense of parrying, whereas the blue one does less damage but blocks much more frequently. I don’t know how to balance this, though, so at the moment I think blue is the most effective one!
Amusingly, I always make steel and never make iron . All my iron ore gets saved and made into Steel since it costs the same amount of ore as iron does, and all you need is the charcoal (which I alays find more of than iron ore, so no problems there),
i think the orespawning will be changed later sooo steel would be very hard to make and like you have seen in the new battlebalance … you must quick upgrade
Hmmm… I had this happen a few times then rewrote the raw crystal code and it worked. I’ll have to check if I changed anything. I’ll double check that I don’t need to add anything to the blacksmith or stockpiles to recognise the crystals.
Does this happen every time? Does the blacksmith ignore every crystal or just some of them? Do the crystals get placed properly into stockpiles? At the moment, they’re tagged to be stored the same way as gold ore, because I was lazy. I’ll see if I can find out the tag for crystals / gems.
LOL to cute, thanks! good way to start my day, with a chuckle
Oh! and yes happens all the time, sat there for 2 hours (real time) while building and still blacksmith ignored the crystals, had to shift the work load around to get him to complete other stuff, everytime got back to crystals he ignored them