Hey Stonehearth team! I don’t know if you have thought about this or not but I think you guys should at least consider the the trapper as it is now and how you want it to be upon release. From what I’ve gathered since the beginning of this project, it seems that you guys want to focus on the building and the adventure/combat aspects of the game as the key features of the game and I think that the trapper in it’s current state detracts the player from these aspects quite a bit. Having to manually walk the trapper to animals and trapping them is quite time consuming and when settlements get bigger and you have more people to worry about its just going to be annoying, especially in an end game situation like the big city render that you guys have posted on the website.
I think you guys should think about making the trapper (and other gatherer classes) more automatic. Rather than walking him to an animal and trapping it, it would be much better to simply click the animal or select a group of animals and select harvest or tame, at which point the trapper harvests and collects all their resources, or tames them. This is a lot less time consuming and it suits the tone of the game better. For instance, You harvest trees and stone by clicking the trees or stones you want to harvest, and then workers go and sort it out for you, rather than you having to manually walk each worker to a tree or stone to harvest it - why not have all the gathering systems work the same way rather than having a different system for each profession?
That is all. Also please don’t take the tone of this as annoyed or arrogant, it is not supposed to be, it is simply a suggestion. You guys are doing great work and I’m really looking forward to the release of this game.