Don’t you really hate it when a door is destroyed and you need to place another one to repair the damage? Don’t you want to smash your keyboard when an enemy destroyed one of your turrets and you need to manually click through all the menus again?
Either:
- Add an option to auto-place a ghost version of an item whenever it is destroyed.
Or:
- Add a non-functional ‘broken’ state for doors and turrets when they are destroyed, similar to the way Hearthlings lie down when fallen in battle. The Engineer would then need to consume gears in order to fix the item.