Desktop Tuesday… WELCOME to #5, Chris! And congratulations to #4, Albert!
First, we finally have the keys to our new office space in downtown
Los Altos, CA!
a hearty congratulations to Team Radiant! must be super exciting, to borrow the phrase…
ok So I guess i will be starting this discussion this tuesday. So first of all the wolf looks great and more importantly I am glad animations are under way(everything seems on track ) , next i agree with you voxel I feel like the team is growing fast the more the merrier i guess.
edit:I guess I wont be starting off the discussion,should have known Steve would already be on the case!
From what I understand, with Chris the team is now complete.
Exciting times ahead!
5th team member as well … this is starting to feel like one of those films where they reassemble the old crew to kick ass and take names.
Good news all around
hearty congratulations #2… welcome aboard Chris!
Yesterday we added the 5th member to Team Radiant, Chris! Chris is a
talented and experienced programmer joining us from Google.
was he 'in-between" jobs, or did you literally scoop him up from among the ranks of the gainfully employed… at freaking Google?
because, i think their breakroom may surpass the beer-pong @Ponder has set up in the back of your new office…
edit: umm… nerd-gasm!
After he gets back in a few weeks, he want to do a blog update
describing his work on terrain generation, which should be a pretty
I haven’t seen [urlhttp://www.imdb.com/title/tt2234155/] the Internship [/url] (and I don’t think it’s going to win any awards) but I heard that Owen Wilson’s character was based upon Chris.
[Dev Blog] - Moving Day!
Seriously, though, a chap from Google = pretty good scouting work. (y)
Well, Albert was an old room mate of Tony and Chris is a former co-worker of Stephanie and Tom. I guess my application did not had any chance right from the beginning .
Did you attach those pictures we took?
Have you seen [urlhttp://www.imdb.com/title/tt1245526/] Red [/url]? What we’re witnessing is the game industry version.
Don’t worry, you still have one!
If i could only post 2 characters it would be <3.
Come on, man!
Super awesome, congrats to Albert and his to-be. Also a huge welcome to Chris! All proper superhero teams have 5 members.
Can I artfully deposit a few questions on terrain generation here for any upcoming streams? I’m not sure where to leave these, I’m not able to be on when the streams happen usually.
Mainly I was curious about generation API. I realize it’s literally being written now, so I know specifics aren’t available.
How much control will we have to script changes to the initial generation? Such as can I specify special starting terrain (example: from a Qubicle model), or would I need to use the API to create “in-game” this terrain? It seems hard to insert a custom area into a generated map is why I ask.
A better example: Say I need a large lake with an island on it, and I need it fairly specific to fit these buildings and events that I plan for a module. Is it possible for me to specify this, and if so, is it done thru generation APIs or via importing a giant lake model I drew up in Qubicle. Just curious if I should start modeling a bunch of lakes
P.S. Like the wolf!
Live Stream Question Bank
That is exactly how it feels.
thanks for the redirection…
and to make this balance, here’s some inflection…
gratz on the new office and the marriage and Chris.
I like the wolf. The mane might look weird a bit indeed. But keeping it and calling it judge would work for me too