> 2015-Jun-10 18:48:46.904464 | server | 1 | app | Stonehearth Version 0.1.0.393 (x64)
> 2015-Jun-10 18:48:46.906464 | server | 1 | core.config | user id is 1624fb34-0f90-11e5-9bfa-00ff699d1f58
> 2015-Jun-10 18:48:46.906464 | server | 1 | core.config | session id is 8fecc690-0f90-11e5-aae0-00ff699d1f58
> 2015-Jun-10 18:48:46.907464 | server | 1 | core.timer | QPC count: 263630039718, frequency: 2467832
> 2015-Jun-10 18:48:46.907464 | server | 1 | core.timer | QPC count: 263630039920, frequency: 2467832
> 2015-Jun-10 18:48:46.907464 | server | 1 | core.timer | QPC count: 263630040029, frequency: 2467832
> 2015-Jun-10 18:48:46.907464 | server | 1 | core.timer | QPC count: 263630040414, frequency: 2467832
> 2015-Jun-10 18:48:46.907464 | server | 0 | core.system | Initializing crash reporter
> 2015-Jun-10 18:48:47.409493 | server | 0 | lua.code | lua jit disabled in 64-bit builds. set force_lua_jit to override
> 2015-Jun-10 18:48:47.410493 | server | 0 | lua.data | lua jit is disabled
> 2015-Jun-10 18:48:48.655564 | server | 1 | resources | Modules are verified pristine.
> 2015-Jun-10 18:48:48.678565 | server | 1 | app | Running Stonehearth server on port 22122
> 2015-Jun-10 18:48:48.679565 | client | 1 | renderer.renderer | Initializing OpenGL
> 2015-Jun-10 18:48:48.685566 | client | 1 | renderer.renderer | Determining window placement
> 2015-Jun-10 18:48:48.685566 | client | 1 | renderer.renderer | Selecting monitor at 0, 0
> 2015-Jun-10 18:48:48.685566 | client | 1 | renderer.renderer | Creating OpenGL Window
> 2015-Jun-10 18:48:48.804572 | client | 1 | renderer.renderer | glfw: filtering 66 native pixel formats
> 2015-Jun-10 18:48:48.805572 | client | 1 | renderer.renderer | glfw: 2) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:0
> 2015-Jun-10 18:48:48.805572 | client | 1 | renderer.renderer | glfw: 3) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:0
> 2015-Jun-10 18:48:48.805572 | client | 1 | renderer.renderer | glfw: 5) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:0
> 2015-Jun-10 18:48:48.805572 | client | 1 | renderer.renderer | glfw: 6) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:0
> 2015-Jun-10 18:48:48.805572 | server | 1 | lua.code | could not find path for lua script "lib/unclasslib.lua".
> 2015-Jun-10 18:48:48.806572 | server | 1 | lua.code | could not find path for lua script "radiant/lib/lib/unclasslib.lua".
> 2015-Jun-10 18:48:48.806572 | client | 1 | renderer.renderer | glfw: 32) rejected: not accelerated (2)
> 2015-Jun-10 18:48:48.806572 | client | 1 | renderer.renderer | glfw: 33) rejected: not accelerated (2)
> 2015-Jun-10 18:48:48.806572 | client | 1 | renderer.renderer | glfw: 36) rejected: not accelerated (2)
> 2015-Jun-10 18:48:48.806572 | client | 1 | renderer.renderer | glfw: 37) rejected: not accelerated (2)
> 2015-Jun-10 18:48:48.806572 | client | 1 | renderer.renderer | glfw: 40) rejected: not accelerated (2)
> 2015-Jun-10 18:48:48.806572 | client | 1 | renderer.renderer | glfw: 41) rejected: not accelerated (2)
> 2015-Jun-10 18:48:48.807573 | client | 1 | renderer.renderer | glfw: choosing from 4 usable pixel formats
> 2015-Jun-10 18:48:48.807573 | client | 1 | renderer.renderer | glfw: 0) missing 0 < -1. using this format.
> 2015-Jun-10 18:48:48.807573 | client | 1 | renderer.renderer | glfw: 2) chose pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:0
> 2015-Jun-10 18:48:48.807573 | server | 1 | lua.code | could not find path for lua script "lib/unclasslib.lua".
> 2015-Jun-10 18:48:48.807573 | server | 1 | lua.code | could not find path for lua script "radiant/lib/lib/unclasslib.lua".
> 2015-Jun-10 18:48:48.808573 | server | 1 | lua.code | could not find path for lua script "radiant/checks.lua".
> 2015-Jun-10 18:48:48.809573 | server | 1 | lua.code | could not find path for lua script "checks.lua".
> 2015-Jun-10 18:48:48.809573 | server | 1 | lua.code | could not find path for lua script "modules/common.lua".
> 2015-Jun-10 18:48:48.809573 | server | 1 | lua.code | could not find path for lua script "radiant/lib/modules/common.lua".
> 2015-Jun-10 18:48:48.822573 | server | 1 | lua.code | could not find path for lua script "modules/timer.lua".
> 2015-Jun-10 18:48:48.822573 | server | 1 | lua.code | could not find path for lua script "radiant/lib/modules/timer.lua".
> 2015-Jun-10 18:48:48.826574 | server | 1 | lua.code | could not find path for lua script "stonehearth/stonehearth/lib/loot_table/loot_table.lua".
> 2015-Jun-10 18:48:48.847575 | server | 0 | mod stonehearth | greedy task scheduling enabled
> 2015-Jun-10 18:48:48.851575 | client | 1 | renderer.renderer | glfw: filtering 107 native pixel formats
> 2015-Jun-10 18:48:48.852575 | client | 1 | renderer.renderer | glfw: 2) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:0
> 2015-Jun-10 18:48:48.852575 | client | 1 | renderer.renderer | glfw: 3) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:0
> 2015-Jun-10 18:48:48.852575 | client | 1 | renderer.renderer | glfw: 5) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:0
> 2015-Jun-10 18:48:48.852575 | client | 1 | renderer.renderer | glfw: 6) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:0
> 2015-Jun-10 18:48:48.852575 | client | 1 | renderer.renderer | glfw: 8) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:1
> 2015-Jun-10 18:48:48.852575 | client | 1 | renderer.renderer | glfw: 9) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:1
> 2015-Jun-10 18:48:48.852575 | client | 1 | renderer.renderer | glfw: 11) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:2
> 2015-Jun-10 18:48:48.852575 | client | 1 | renderer.renderer | glfw: 12) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:2
> 2015-Jun-10 18:48:48.852575 | client | 1 | renderer.renderer | glfw: 14) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:4
> 2015-Jun-10 18:48:48.852575 | client | 1 | renderer.renderer | glfw: 15) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:4
> 2015-Jun-10 18:48:48.852575 | client | 1 | renderer.renderer | glfw: 17) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:8
> 2015-Jun-10 18:48:48.852575 | client | 1 | renderer.renderer | glfw: 18) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:8
> 2015-Jun-10 18:48:48.852575 | client | 1 | renderer.renderer | glfw: 20) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:1
> 2015-Jun-10 18:48:48.852575 | client | 1 | renderer.renderer | glfw: 21) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:1
> 2015-Jun-10 18:48:48.852575 | client | 1 | renderer.renderer | glfw: 23) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:2
> 2015-Jun-10 18:48:48.852575 | client | 1 | renderer.renderer | glfw: 24) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:2
> 2015-Jun-10 18:48:48.852575 | client | 1 | renderer.renderer | glfw: 26) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:4
> 2015-Jun-10 18:48:48.852575 | client | 1 | renderer.renderer | glfw: 27) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:4
> 2015-Jun-10 18:48:48.852575 | client | 1 | renderer.renderer | glfw: 29) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:8
> 2015-Jun-10 18:48:48.853575 | client | 1 | renderer.renderer | glfw: 30) found valid pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:8
> 2015-Jun-10 18:48:48.853575 | client | 1 | renderer.renderer | glfw: 32) rejected: not accelerated
> 2015-Jun-10 18:48:48.853575 | client | 1 | renderer.renderer | glfw: 33) rejected: not accelerated
> 2015-Jun-10 18:48:48.853575 | client | 1 | renderer.renderer | glfw: 36) rejected: not accelerated
> 2015-Jun-10 18:48:48.853575 | client | 1 | renderer.renderer | glfw: 37) rejected: not accelerated
> 2015-Jun-10 18:48:48.853575 | client | 1 | renderer.renderer | glfw: 40) rejected: not rgba
> 2015-Jun-10 18:48:48.853575 | client | 1 | renderer.renderer | glfw: 41) rejected: not rgba
> 2015-Jun-10 18:48:48.853575 | client | 1 | renderer.renderer | glfw: choosing from 20 usable pixel formats
> 2015-Jun-10 18:48:48.853575 | client | 1 | renderer.renderer | glfw: 0) missing 0 < -1. using this format.
> 2015-Jun-10 18:48:48.853575 | client | 1 | renderer.renderer | glfw: 2) chose pixel format: colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:0
> 2015-Jun-10 18:48:48.866576 | server | 1 | lua.code | could not find path for lua script "stonehearth/radiant/modules/filtered_trace.lua".
> 2015-Jun-10 18:48:48.929579 | client | 1 | renderer.renderer | Creating OpenGL Context
> 2015-Jun-10 18:48:48.944580 | client | 1 | renderer.renderer | Finished OpenGL Initialization
> 2015-Jun-10 18:48:48.944580 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver '2.1.9117' by 'ATI Technologies Inc.' on 'ATI Mobility Radeon HD 5470'
> 2015-Jun-10 18:48:48.991583 | server | 1 | lua.code | could not find path for lua script "stonehearth/stonehearth/lib/entity_forms/entity_forms_lib.lua".
> 2015-Jun-10 18:48:49.069587 | client | 1 | horde.general | raw shader compile error: Fragment shader(s) linked, vertex shader(s) linked.
> 2015-Jun-10 18:48:49.090589 | server | 1 | lua.code | could not find path for lua script "stonehearth/stonehearth/lib/build_util.lua".
> 2015-Jun-10 18:48:49.263599 | client | 1 | browser | cef started.
> 2015-Jun-10 18:48:49.263599 | client | 2 | browser | Navigate called without an existing browser!
> 2015-Jun-10 18:48:49.264599 | thread10756 | 2 | browser | Doing a buffered navigation....
> 2015-Jun-10 18:48:49.327602 | client | 1 | lua.code | could not find path for lua script "lib/unclasslib.lua".
> 2015-Jun-10 18:48:49.327602 | client | 1 | lua.code | could not find path for lua script "radiant/lib/lib/unclasslib.lua".
> 2015-Jun-10 18:48:49.328602 | client | 1 | lua.code | could not find path for lua script "radiant/checks.lua".
> 2015-Jun-10 18:48:49.328602 | client | 1 | lua.code | could not find path for lua script "checks.lua".
> 2015-Jun-10 18:48:49.329602 | client | 1 | lua.code | could not find path for lua script "modules/common.lua".
> 2015-Jun-10 18:48:49.330602 | client | 1 | lua.code | could not find path for lua script "radiant/lib/modules/common.lua".
> 2015-Jun-10 18:48:49.339603 | client | 1 | lua.code | could not find path for lua script "modules/timer.lua".
> 2015-Jun-10 18:48:49.339603 | client | 1 | lua.code | could not find path for lua script "radiant/lib/modules/timer.lua".
> 2015-Jun-10 18:48:49.362604 | client | 2 | network | client allocating new send buffer (total: 0)
> 2015-Jun-10 18:48:49.386606 | client | 1 | lua.code | could not find path for lua script "stonehearth/services/client/build_editor/voxel_editor.lua".
> 2015-Jun-10 18:48:49.386606 | client | 1 | lua.code | could not find path for lua script "services/client/build_editor/voxel_editor.lua".
> 2015-Jun-10 18:48:49.386606 | client | 1 | lua.code | could not find path for lua script "radiant/lib/services/client/build_editor/voxel_editor.lua".
> 2015-Jun-10 18:48:49.414607 | client | 1 | client.core | user feedback is on
> 2015-Jun-10 18:48:50.046643 | client | 1 | horde.general | raw shader compile error: Fragment shader(s) linked, vertex shader(s) linked.
> 2015-Jun-10 18:48:50.211653 | server | 2 | network | server allocating new send buffer (total: 0)
> 2015-Jun-10 18:50:16.954614 | client | 1 | renderer.render_info | could not load qubicle file: invalid file path ''.
> 2015-Jun-10 18:50:23.314978 | client | 1 | renderer.render_info | could not load qubicle file: invalid file path ''.
> 2015-Jun-10 18:50:26.076136 | client | 1 | lua.code | unrecognized object type 'boxed' in json_to_lua!
> 2015-Jun-10 18:50:26.076136 | client | 1 | lua.code | unrecognized object type 'boxed' in json_to_lua!
> 2015-Jun-10 18:50:26.483159 | client | 1 | horde.general | raw shader compile error: Fragment shader(s) linked, vertex shader(s) linked.
> WARNING: warning(#276) Symbol 'pos' usage doesn't match between two stages
> WARNING: warning(#276) Symbol 'pos' usage doesn't match between two stages
> 2015-Jun-10 18:50:26.497160 | client | 1 | horde.general | raw shader compile error: Fragment shader(s) linked, vertex shader(s) linked.
> 2015-Jun-10 18:50:26.512161 | client | 1 | horde.general | raw shader compile error: Fragment shader(s) linked, vertex shader(s) linked.
> 2015-Jun-10 18:50:26.527162 | client | 1 | horde.general | raw shader compile error: Fragment shader(s) linked, vertex shader(s) linked.
> WARNING: warning(#276) Symbol 'pos' usage doesn't match between two stages
> WARNING: warning(#276) Symbol 'pos' usage doesn't match between two stages
> 2015-Jun-10 18:50:26.560164 | client | 1 | horde.general | raw shader compile error: Fragment shader(s) failed to link, vertex shader(s) failed to link.
> ERROR: error(#277) Symbol 'gridLineCoords' usage doesn't match between two stages
> ERROR: error(#277) Symbol 'projShadowPos[0][1][2]' usage doesn't match between two stages
> ERROR: error(#277) Symbol 'gridLineCoords' usage doesn't match between two stages
> ERROR: error(#277) Symbol 'projShadowPos[0][1][2]' usage doesn't match between two stages
> 2015-Jun-10 18:50:26.561164 | client | 1 | horde.general | Shader resource 'shaders/voxel/dir_lighting_f.shader': Failed to compile shader.
> 2015-Jun-10 18:50:26.561164 | client | 0 | app | Assertion Failed: i != end(c:\rb\root\sh-ob0-build\stonehearth\source\horde3d\source\horde3dengine\egRendererBase.h:65)
> 2015-Jun-10 18:50:26.807178 | server | 1 | simulation.remote_client | started buffering client updates. (seq:1162 ack:1152)
> 2015-Jun-10 18:57:01.475752 | client | 0 | sysinfo | Memory Stats: Fatal Exception
> 2015-Jun-10 18:57:01.475752 | client | 0 | sysinfo | Total System Memory: 3.856 GB (4140347392 bytes)
> 2015-Jun-10 18:57:01.475752 | client | 0 | sysinfo | Current Memory Usage: 823.039 MB (863019008 bytes)
> 2015-Jun-10 18:57:01.475752 | client | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes)
> 2015-Jun-10 18:57:01.475752 | client | 0 | sysinfo | Available Address Space: 7.998 TB (8794324283392 bytes)
> 2015-Jun-10 18:57:01.475752 | client | 0 | sysinfo | Used Address Space: 1.647 GB (1768607744 bytes)
And my system spec : i5 M460 , 4Go Ram and my Graphic card is a ATI HD 5470 @8BitCrab