I designed a couple custom buildings, consisting of segments for a stone bridge. One segment is the stairs and the other are sections of bridge. The theory being I could modularly build a bridge using these section buildings to fit the specific terrain features in any future maps I play. The stairs seem to build okay, with the exception of two scaffolding pieces that never got removed. But the bridge segment suffers a placement bug wherein the UI acts like it’s going to allow me to place the segment adjacent to the top of the stairs, but when I click to confirm the placement, the UI drops the segment down to the waterline.
Steps to reproduce:
- Design a bridge in pieces, consisting of two buildings; the stairs and at least one segment of bridge.
- Attempt to place them in the world.
I expected the UI to allow me to place a building in the air, because I was placing it adjacent to a building that had already been built, so I thought it should let me build the new building as being attached to the stairs.
It does not seem to account for the presence of other buildings at all when determining validity, so it makes no attempts to join them. As a result, it sees the building as being in an invalid location and attempts to “fix it for me.” Or at least, that’s my guess.
Positioning the segment:
After trying to place the segment:
building_templates.zip (1.4 KB)
Version Number and Mods in use: