Building Templates Possibly Caught on Ghost Entity?


#1

Summary:

I’d like to place a building around this area. I like to keep my buildings tight especially with Ascendancy Level 2 housing. Something is preventing me from placing down building blueprints and I can’t seem to figure out what.

Steps to reproduce:

  1. Load save and navigate to the Island with the houses on it.
  2. Use the Design a building tool and select Templates
  3. Try to place a building opposite to the row of houses next to the bridge (Like in the screenshot)

Expected Results:

You can place the building, specifically opposite the other buildings and paralell to the one under construction.

Actual Results:
Something invisible is preventing me from placing it.

Notes:
Take note of the displacement between the cursor and the corner building being placed. The building template seems to be caught on something invisible. This has persisted a lot in the past but this is the first time I’m bug reporting it.

Attachments:


Save File:
https://mega.nz/#!8ExRWAbY!uWQprY8dleD7el4PBHndJm2NTSmp3-ElqT7hU1qddUM

Version Number and Mods in use:

Latest Version

Mods:

Stonehearth
Northern Alliance
Rayya’s Children
Debug Tools
ACE 0.9.2

System Information:
OS: Windows 10
System Type: x64-based PC
GPU: NVidia Geforce GTX 1080
RAM: 16 GB

and I can give any other information you need.


#2

I recently encountered something like this, it occurred when removing a building, and remaining paused. This doesn’t allow the building entity to be removed. Try letting the game run until you see a poof, and re-pause. Hope this helps!


#3

I have. I built those 3 buildings, then built three more a little more in on the island, built a bunch of other stuff elsewhere and decided I wanted to come back to that spot. Nope.


#4

All I can assume is something similar happened, but the building entity was not removed, has this continued to occur elsewhere?


#5

Yes, in other saves. I think this is occurring because I’ll put down the building, then edit it, them move it over, and when I do that sometimes the blue outline for the building stays in the original spot.


#6

Ah, yes the building’s entity will stretch rather than move, the best option is saving a temp blueprint, removing the initial building and replacing it.


#7

A good idea. I’ll have to do that in the future.
Is my town doomed? Will destroying the building fix it?


#8

I would have to assume so, unless a larger bug is at play, it should fix it. :slight_smile:


#9

Yep that fixed it. Shoot. This is dumb. Oh well.