Building Templates Possibly Caught on Ghost Entity?


I’d like to place a building around this area. I like to keep my buildings tight especially with Ascendancy Level 2 housing. Something is preventing me from placing down building blueprints and I can’t seem to figure out what.

Steps to reproduce:

  1. Load save and navigate to the Island with the houses on it.
  2. Use the Design a building tool and select Templates
  3. Try to place a building opposite to the row of houses next to the bridge (Like in the screenshot)

Expected Results:

You can place the building, specifically opposite the other buildings and paralell to the one under construction.

Actual Results:
Something invisible is preventing me from placing it.

Take note of the displacement between the cursor and the corner building being placed. The building template seems to be caught on something invisible. This has persisted a lot in the past but this is the first time I’m bug reporting it.


Save File:!8ExRWAbY!uWQprY8dleD7el4PBHndJm2NTSmp3-ElqT7hU1qddUM

Version Number and Mods in use:

Latest Version


Northern Alliance
Rayya’s Children
Debug Tools
ACE 0.9.2

System Information:
OS: Windows 10
System Type: x64-based PC
GPU: NVidia Geforce GTX 1080
RAM: 16 GB

and I can give any other information you need.

I recently encountered something like this, it occurred when removing a building, and remaining paused. This doesn’t allow the building entity to be removed. Try letting the game run until you see a poof, and re-pause. Hope this helps!

I have. I built those 3 buildings, then built three more a little more in on the island, built a bunch of other stuff elsewhere and decided I wanted to come back to that spot. Nope.

All I can assume is something similar happened, but the building entity was not removed, has this continued to occur elsewhere?

Yes, in other saves. I think this is occurring because I’ll put down the building, then edit it, them move it over, and when I do that sometimes the blue outline for the building stays in the original spot.

Ah, yes the building’s entity will stretch rather than move, the best option is saving a temp blueprint, removing the initial building and replacing it.

A good idea. I’ll have to do that in the future.
Is my town doomed? Will destroying the building fix it?

I would have to assume so, unless a larger bug is at play, it should fix it. :slight_smile:

Yep that fixed it. Shoot. This is dumb. Oh well.