Summary:
I have been playing a save for a while and placed many buildings but now I see I’ve tried to place a building template but only the windows and door have their placeholders - the rest of the house is not there. This happens for both custom saved templates and built-in ones. There is an error when i click on say the window:
release-610 (x64)
radiant/modules/client_entities.lua:45: attempt to index local ‘entity’ (a nil value)
stack traceback:
[C]: ?
radiant/modules/client_entities.lua:45: in function ‘get_component_data’
…earth/services/client/build_editor/doodad_placer.lua:13: in function ‘go’
…ervices/client/build_editor/build_editor_service.lua:155: in function <…ervices/client/build_editor/build_editor_service.lua:153>
I actually managed to remove the parts of the building by using “remove building” on each one-by-one, however they now appear to just be invisible as I cannot place a building at the same location. The next time i place a building it recreates the windows and doors but does not place the new building I have selected. Please see the below screenshot to see what I mean.
Steps to reproduce:
- Not sure, just kept playing a save until eventually bugs prevented me from building any further.
Expected Results:
Building plan works as normal
Actual Results:
As above, just the windows & doors spawn, nothing else.
Notes:
Nothing further to add
Attachments:
Version Number and Mods in use:
Alpha 17 Stable, release 610 (x64), no mods
System Information:
AMD 6350 6 core, 8GB RAM, 512MB SSD, AMD R9 380
Thanks!
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