Sooo… Qublicle was fun.
Meet my mammoth guy.
The idea is that if your beastmaster learns magic, or you find an old spell on a mission, then you can turn mammoths into mammoth people that will live in your town as any other really, really big person. They eat at least three times as much as a human (though only vegetables), and equipment costs more resources to make. The god thing is that they are strong. They can carry three things at ones. One in each hand and one with the trunk. They can’t climb scaffoldings but they can build as high as them selves on their own. And you want them on your side in a fight.
Oh, and if wool is a resource then mammoth fur should be so as well.
I was going to suggest the “old spell from long dead beastmaster mage” approach as an explanation to the bunny faction, but it seems like the developers have decided on some lore for that now.
Anyway, comments, critics and suggestions are welcome.