[A24] [Biome] Sacred Grove


#62

Sure, I haven’t been active recently due to work, but I’d be happy to post it in the OP and credit you


#63

Yasssss!!!

The best biome is back!


#64

I gave him the updated files, later he will upload it I think.

@LePheel It would be a nice idea to also inform which alpha each download is compatible with. This way it is easier to know if something is updated or not :slight_smile:


#65

Thats great :smiley:

I hope the new Version is online soon. :heart_eyes:


#66

Yea, or like… some kind of ‘‘activate’’ key/option in the game to add mods insteed of just dragging files.


#67

I think the Radiant-Team already works on a kind of MOD-Manager in-game. But maybe they implement it later in the game.


#68

Isn’t there a mod manager in the the latest version of the unstable branch?


#69

He mean a really Mod Manager not just activate and disable xD


#70

totally fogrot to send this to you earlier @LePheel, but are you (or @BrunoSupremo ) still interested in adding them to the biome?


#71

Uhm, not sure when he is going to come back, there is some people asking for it.
So here it is:

Download:

grove_biome.zip (314.6 KB) Unzip it into your mods folder!

Changes: Compatibility update to new alphas (a18 and a19). Removed unused files and images, making it very light and small file size. (No changes in the biome itself)


@8BitCrab that is lovely! Can I use it in other projects? (Though I would prefer to let this biome changes in charge of LePheel)


#72

thanks :smile: and feel free to use it a different project, i originally created it for a marsh/swamp type biome i had plans for, but that never happened, then i saw this biome which i thought they wold fit with, but never got around to that either :stuck_out_tongue: so i’ll be glad to have it used for something, rather than just “gathering dust on the shelf” type o’ deal :slight_smile:

willows.zip (3.7 KB)

Note: these are exported from magcavoxel, so they’ll need to be re-positioned in another voxel program to work properly in-game

perfectly reasonable, though when i said that i was more thinking if LePheel still wanted them but didn’t have time to add them himself.


#73

This biome looks amazing.
I think my one complaint would be that mountains that small are “too” easily defensible.
Early-game you could build ladders up to your settlement, then remove them during invasions.
Right now there’s nothing in the AI that could really counter it.


#74

Thanks for fixing this glorius mod mate.


#75

I really like the “islands” of hilly regions as opposed to the massive mountain ranges. I feel your mod better fits the Ascendency as a “default” biome and the current temperate biome would be more suited for playing dwarves.


#76

i’m not getting any stone from the mountains, is that just this mod or is it in the coding of stonehearth?


#77

I have no problems to get stone from it. most be something with your game, try to reload a save.


#78

I just checked the game files. The chances had changed.
Before it was like this:

              "none": {
                 "uri": "",
                 "weight": 25
              },
              "hunk_of_stone": {
                 "uri": "stonehearth:resources:stone:hunk_of_stone",
                 "weight": 0.5
              },

And now it is like this:

              "none": {
                 "uri": "",
                 "weight": 10000
              },
              "hunk_of_stone": {
                 "uri": "stonehearth:resources:stone:hunk_of_stone",
                 "weight": 200
              },

The biome had in its settings this:

              "stone": {
                 "uri" : "stonehearth:resources:stone:hunk_of_stone",
                 "weight" : 2
              }

So it was going to drop a lot of stone (more than other biomes), but now with the new value the chance value of 2 is really low. (0,02% chance to drop)

I’m going to update it later.

Good catch!


#79

Is there a way you can add more water ? or ‘‘bigger’’ pools.


#80

I’m not going to do any design changes in this biome, sorry :worried:.
I hope the original author will resume his work later. For now, I will keep doing compatibility patches.

New version download:

grove_biome.zip (314.6 KB) (only for alpha19 dev3181 or newer)

Warning! Do not use on older versions, or you will only get stone from mined rocks, and no ores!


#81

ah, i see. any idea of when the A19 will come out?