Could be a problem with those slabs at the entrance, try to build it without those slabs,
if they build it add those slabs avter they have finished it.
So I built this big sized Hearthling but unfortunately the little Hearthlings decided to build the scaffolding in these blocks and I canât figure out a way to get rid of them. (A15)
Everything was good till they came to the point of taking off the scaffolding.
I would like to add my savegame but due to my new user status I am currently not able to do so.
You already have TL1, try uploading the building template again?
Also, welcome to the Discourse @Nexow.
scaffolding in these blocks and I canât figure out a way to get rid of them.
Try building some ladders to various parts of the build, ive found that giving them access to different areas of buildings like the roof and ledges they wouldnât otherwise normally be able to access helps.
Yeah, manual ladders up to the top of the boots and hands might help. [Still qualifies for a bug in building though.]
my attempt to build a dojo style house will not finished. Everything looks good (canât see missing blocks) but the scaffolding will not removed. The template is builded with single blocks and the second level is build with the âfloorâ tool.
dojo.zip (4.2 KB)dojo_wont_build.zip (9.4 MB)
dojo.zip (4.2 KB)
Giant Hearthling save.zip (4.8 MB)
See attached the savegame of the statue.
Thanks for your answers, I already tried to get rid of the ladders by building ladders for the hearthlings to reach the unwanted ones. Unfortunately these few that are left canât get removed with that trick .
Maybe you can find a way to fix this .
Cool dojo, @talamatur! Am I right in thinking that you built that structure before the very latest unstable a15 (2867)? Some important changes just went in to the latest unstable that should make your dojo buildable (there actually are unfinished blocks in it; switch to the flat rpg mode, and look at the top part of the steeple in the dojo, and youâll see some flooring that is missing, that hearthlings can no longer access, and so can no longer complete.) Unfortunately, that means that you have to design it again. Sorry! Thereâs no good way to fix up old designs prior to 2867, but the good news is that this should make many more structures buildable.
I gave multiple building templates in that zip, because I saved it in stages as I designed it. That might help you guys I figure. ALso, here is the save file, because it wont actually let me place the building template in the game, but you can see and edit it in this save. Also the hearthlings wont even attempt it, and there is some sort of error involved.
Another one staying unfinished. Reason seems to be the one wall left of the stairs. Hearthlings left it undone but continued happily with the rest. Until they just stopped.
housestayingunfinished.zip (187.1 KB)
Building is not stuck, but my worker âAlex Quessâ is pingpong back and for while removing the remaining scaffolding. After some time an other worker (âLiaâ in my case) comes and does the same. This takes a lot of extra time for building.
I build the dining room from the standard templates.
using the decor mod [Mod] Settlement Decor Mod [Download available]
worker_pingpong.zip (6.0 MB)so today i try building a build i am trying to make or the past 6 months, and they failed.
This is my design
And This is what they build before completing stop
From what i observe during the construction, they start building scafoldings and ladders before complete the ground level, and the others ground layers, so many scafolds clip inside of the blocks and they never ending building the smaller bits
A quick A15 D2871 update on my Watchtower template:
- I redesigned it fresh on D2871 (same design, just made the template again fresh).
- The builder no longer wigs out when designing it or when trying to place it in the world (YAY!)
- Discovered that you apparently canât delete windows or roofs once theyâre placed on a building. Sad day.
- Generated a builder engine error by console-destroying the windows from the design instead. (or at least I think thatâs what caused it, because once I reloaded the game, removed the in-progress design and placed my freshly saved template instead, I didnât run into the engine error again).
- The build can be started this time! (YAY!)
- My Hearthlings actually built the building swimmingly, all the way up until the final floor and the slabs that make up the rooftop and battlements, where the build abruptly stalled indefinitely.
** I would have used the builderâs pre-made battlement roof, but the builder UI doesnât let me erase parts of the floor, to provide a path up from inside the tower, so I made my own with the floor tool and slabs. - Sidenote: Because my design has a fully-functional spiral staircase interior, the required scaffolding was ⌠intense. I had to chop down a great many extra trees just to cover the scaffolding cost (something the new building materials calculator does not take into account; or if it does, it doesnât do so accurately, as I ran out of wood midway through the build due to the excessive scaffolding). On that note, love the new building cost summaries! Thank you!
Template:
stone watchtower.zip (18.1 KB)
Screenshots:
Where it stalled:
Whatâs left to build:
Also paging @not_owen_wilson in case this is of value to his current research.
This was planned and has not been built in the water (I ib it as a test) âŚ
âŚbut will not build on the surface too, but others I tried and constructed the same way to reproduce it will âŚ
waterhouse.zip (3.0 KB)
In 2871 I designed a fairly plain 2 story shared bunk house. Normal floor for ground floor, slabs for internal staircase, slabs for 2nd floor, standard walls on both floors, standard roof, 1 door, 8 windows per floor. Saved it. Tried to place it, got an exception popup, game kind of placed the door and a couple of the windows to be built but nothing else and in many UI modes now Iâll continue to see those floating never built elements (since I cancelled the build). I can also never place the template for this 2 story building - the ghost for it never appears if I try to build it elsewhere.
Iâm also not sure how to mine upwards successfully, like I wanted my hearthlings to mine on âfloorâ above the âroomâ I carved in at ground level. I chopped a hole in the side of the âhillâ (with normal ladder) so they could get there and built a connecting staircase once I could successfully. Then I tried to fill in the upper cut with a simple slab wall - they built the bottom row of that but have never finished the job and left scaffolding there for it. The can easily get to both sides of that and sorta shouldnât need scaffolding for such a simple job if they did it from the inside, but instead they made ladders and scaffolding from the outside.
This actually builds on my local build! Iâm not sure if that means some errant non-determinism has crept in, or some of the pending fixes I have are sufficient to fix the problem. Will keep fiddling, and thanks for the template!
Could it be the way it falls on the chunk that determines how it builds? I know theyâll build some parts of a large build first so itâs somewhat cutaway looking and then finish the other chunkâs parts.
Quite an amazing building XD, It must be a sheer aesthetical feast when the castle is built !
Awesome temple! It also exposed some nice bugs . Should build by the next unstable push. (Though do create some holes allowing entrance/exit into your templeâs roof! Otherwise, poor hearthlings canât get it to tear down scaffolding and such).
i am happy to see it help found any bugs, and more happy to know they will build it next time