A wishlist of minor polishes and improvements for 1.0/1.1

A small change in /ui/shell/select_game_story/select_game_story.less removing this max-width: 729px; from the #gameModePicker {} rule, to match the kingdom and biome picker popup size.

Right now, this is the size of the difficult popup, making it hard to see the 4th difficult, almost missing it entirely.
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Bugged Search Boxes?
I have noticed many times when designing a house if you click the box where you search and then click away from this box if you press ctrl+z it will start searching in this box as if game does not know that you deselected the search box. It’s really frustrating when it happens and it’s the same with the box for searching building templates.
Been like this for a very long time now.

Which box, the one for the furniture or the one for the templates?

both of those boxes behaves very similar but furniture box is the most annoying when using the search box
feels like game is missing the thing “he has clicked outside of this search box so we should not have this search box active anymore” and then pressing CTRL+Z after should not start typing in box

Update
seems that if i use the search box

then click outside in the world or place a block on building which should deselect that search box then CTRL+Z will revert the typing every time i press ctrl+z rather than the building. It will remove however the very last added block but if you continue to press ctrl+z it will only remove letters in search box.

It’s the same strange behavior with this search box

Any news if we will be able to set resolution in the future inside of our ingame settings?

Unfortunately we’re not gonna be able to add this change at this point :slightly_frowning_face:

This change was added in the latest build. Thanks for the suggestion!

Nooooh :frowning: is it not quiet simple to add tho?
Can modders do it?