Summary:
[3019] Pure 3019 settlement. In combat, 3 footmen vs a large stone golem. Lots of microing the combat, pause - take a step - pause. Usually when a hearthling runs away, the stone golem will pick an adjacent target. This time it didn’t. Thought that was odd. Then the game autosaved. Then I did something, and a moment later it crashed - I don’t recall if I issued an order, but I think the last act was unpausing; the crash wasn’t instant, it seemed like the game crashed while trying to figure out how to unpause and resume the world. As usual, no error message.
crash_3019_CTD1_stutterstepCombat.dmp (264.8 KB)
stonehearth_3019_CTD1.log (64.1 KB)
[3013] Both crashes were the same basic circumstance. In the game, in combat, something goes wrong (I believe hearthling very recently died in both cases). Pause the game, ESC->load a recent save of the same world. Alt-tab to another window (Chrome browser). Game continues to load in the background. Eventually, roughly when I’d expect the load to complete, it crashes instead (as usual, application insta-closes, no error dialog or any such).
Starting Stonehearth up fresh, the same saves loaded in fine.
I’ve had other “crashes while loading a world while Stonehearth is not the focused application”, but these are the only two I thought to grab the crash dump for.
crash_3013_CTD1_whenLoadingFromIngame.dmp (159.3 KB)
stonehearth_3013_CTD1_whenLoadingFromIngame.log (57.8 KB)
crash_3013_CTD2_whenLoadingFromIngame.dmp (157.9 KB)
stonehearth_3013_CTD2.log (1.2 MB)
Versions and Mods:
Vanilla. 3019 I am sure was a pure world (ie generated in that version, no blueprints created in another version used). I believe the 3013s were also from pure worlds.
System Information:
Windows 7 (x64), GTX 460 (768mb version), separate monitor. Stonehearth is being run in windowed mode, drag-to-top-of-screen-style maximized (hence how you get the odd 1920x1018 resolution - I presume the task bar eats the other 62 pixels).
Notes:
Debated splitting this into two topics (3019, and 3013) vs one - two different game versions, different crash circumstances (though both in-combat), but not much context or detail or clues to give the posts any meat. Would be handy to know which you’d prefer.