2016-06-22 17:13:52.124023 | server | 1 | app | Stonehearth Version 0.17.0.3019 (x64) 2016-06-22 17:13:52.124023 | server | 1 | core.config | user id is 08bfc8a6-2c0f-11e6-8254-002522903c2f 2016-06-22 17:13:52.124023 | server | 1 | core.config | session id is 385254a8-38be-11e6-bf4b-002522903c2f 2016-06-22 17:13:52.124023 | server | 0 | core.system | Initializing crash reporter 2016-06-22 17:13:52.640625 | server | 0 | lua.data | lua jit is disabled 2016-06-22 17:13:52.674804 | server | 1 | resources | Module rayyas_children_ui version 2 is deferred load) 2016-06-22 17:13:54.854492 | server | 1 | resources | Modules are verified pristine. 2016-06-22 17:13:54.932617 | server | 1 | app | Running Stonehearth server on port 40821 2016-06-22 17:13:54.932617 | client | 1 | renderer.renderer | Initializing OpenGL 2016-06-22 17:13:54.932617 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-06-22 17:13:54.932617 | client | 1 | renderer.renderer | Determining window placement 2016-06-22 17:13:54.932617 | client | 1 | renderer.renderer | Selecting monitor at 0, 0 2016-06-22 17:13:54.932617 | client | 1 | renderer.renderer | Creating OpenGL Window 2016-06-22 17:13:54.963867 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-06-22 17:13:54.979492 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-06-22 17:13:55.365234 | client | 1 | renderer.renderer | Creating OpenGL Context 2016-06-22 17:13:55.365234 | client | 1 | renderer.renderer | Finished OpenGL Initialization 2016-06-22 17:13:55.366211 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver '4.4.0' by 'NVIDIA Corporation' on 'GeForce GTX 460/PCIe/SSE2' 2016-06-22 17:13:55.627929 | client | 1 | browser | cef started. 2016-06-22 17:13:55.627929 | client | 2 | browser | Navigate called without an existing browser! 2016-06-22 17:13:55.627929 | thread2932 | 2 | browser | Doing a buffered navigation.... 2016-06-22 17:13:55.690429 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-06-22 17:13:55.721679 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-06-22 17:13:55.721679 | client | 2 | network | client allocating new send buffer (total: 0) 2016-06-22 17:13:55.768554 | client | 1 | client.core | user feedback is on 2016-06-22 17:13:56.178711 | server | 1 | lua.memory | lua shared heap size: 14.153 MB. 2016-06-22 17:13:56.178711 | server | 1 | lua.memory | o: outstanding allocs 2016-06-22 17:13:56.178711 | server | 1 | lua.memory | 64 bytes (o: 35448) : ######################################## 2016-06-22 17:13:56.178711 | server | 1 | lua.memory | 40 bytes (o: 18855) : ##################### 2016-06-22 17:13:56.178711 | server | 1 | lua.memory | 48 bytes (o: 8822) : ######### 2016-06-22 17:13:56.178711 | server | 1 | lua.memory | 160 bytes (o: 6455) : ####### 2016-06-22 17:13:56.178711 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-22 17:13:56.178711 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-22 17:13:58.854492 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:14:05.723632 | client | 0 | client.core | loading save "1466618392439": 2016-06-22 17:14:05.731445 | client | 0 | client.core | { 2016-06-22 17:14:05.731445 | client | 0 | client.core | "name" : "", 2016-06-22 17:14:05.731445 | client | 0 | client.core | "town_name" : "Diaska", 2016-06-22 17:14:05.731445 | client | 0 | client.core | "game_date" : { 2016-06-22 17:14:05.731445 | client | 0 | client.core | "day" : 8, 2016-06-22 17:14:05.731445 | client | 0 | client.core | "month" : 2, 2016-06-22 17:14:05.731445 | client | 0 | client.core | "year" : 1000, 2016-06-22 17:14:05.731445 | client | 0 | client.core | "hour" : 22, 2016-06-22 17:14:05.731445 | client | 0 | client.core | "minute" : 36 2016-06-22 17:14:05.731445 | client | 0 | client.core | }, 2016-06-22 17:14:05.731445 | client | 0 | client.core | "timestamp" : 1466618392439, 2016-06-22 17:14:05.731445 | client | 0 | client.core | "time" : "6/22/2016, 1:59:52 PM", 2016-06-22 17:14:05.731445 | client | 0 | client.core | "jobs" : { 2016-06-22 17:14:05.731445 | client | 0 | client.core | "crafters" : 5, 2016-06-22 17:14:05.731445 | client | 0 | client.core | "workers" : 3, 2016-06-22 17:14:05.731445 | client | 0 | client.core | "soldiers" : 3 2016-06-22 17:14:05.731445 | client | 0 | client.core | }, 2016-06-22 17:14:05.731445 | client | 0 | client.core | "version" : "0.17.0.3019", 2016-06-22 17:14:05.731445 | client | 0 | client.core | "save_version" : 10 2016-06-22 17:14:05.731445 | client | 0 | client.core | } 2016-06-22 17:14:05.783203 | client | 1 | lua.code | Shutting down script host. 2016-06-22 17:14:05.798828 | client | 1 | lua.code | Script host destroyed. 2016-06-22 17:14:05.802734 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-06-22 17:14:05.866211 | server | 0 | simulation.core | Restarting game. 2016-06-22 17:14:05.866211 | server | 1 | simulation.core | Shutting down traces. 2016-06-22 17:14:05.866211 | server | 1 | simulation.core | Shutting down game objects. 2016-06-22 17:14:05.866211 | server | 1 | simulation.core | All entities and datastores have been destroyed. 2016-06-22 17:14:05.866211 | server | 1 | lua.code | Shutting down script host. 2016-06-22 17:14:05.881836 | server | 1 | lua.code | Script host destroyed. 2016-06-22 17:14:05.881836 | server | 1 | simulation.core | Shutting down data objects. 2016-06-22 17:14:05.881836 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-06-22 17:14:05.889648 | server | 0 | simulation.core | Loading save 2016-06-22 17:14:07.451171 | server | 1 | dm.store | load progress 99%... 2016-06-22 17:14:07.451171 | client | 1 | client.core | server reported load progress of 99% 2016-06-22 17:14:07.458984 | server | 1 | dm.store | load objects finished! 2016-06-22 17:14:07.474609 | server | 0 | dm.store | took 1.585 seconds to load 2016-06-22 17:14:07.474609 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-22 17:14:07.474609 | client | 0 | client.core | server load save file finished. loading client state. 2016-06-22 17:14:07.474609 | client | 0 | client.core | starting loading... "H:\SteamAux\steamapps\common\Stonehearth\saved_games\1466618392439" 2016-06-22 17:14:07.513671 | client | 1 | dm.store | load progress 99%... 2016-06-22 17:14:07.513671 | client | 1 | dm.store | load objects finished! 2016-06-22 17:14:07.513671 | client | 0 | dm.store | took 0.039 seconds to load 2016-06-22 17:14:07.513671 | client | 1 | client.core | restoring datastores... 2016-06-22 17:14:07.513671 | client | 1 | client.core | recreating data objects... 2016-06-22 17:14:07.513671 | client | 1 | client.core | creating error browser... 2016-06-22 17:14:07.513671 | client | 1 | client.core | initializing data object traces... 2016-06-22 17:14:07.513671 | client | 1 | client.core | requiring radiant.client... 2016-06-22 17:14:07.521484 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-06-22 17:14:07.521484 | client | 1 | client.core | loading script host... 2016-06-22 17:14:07.654296 | client | 0 | sysinfo | Memory Stats: Finished Loading Client 2016-06-22 17:14:07.654296 | client | 0 | sysinfo | Total System Memory: 7.999 GB (8589205504 bytes) 2016-06-22 17:14:07.654296 | client | 0 | sysinfo | Current Memory Usage: 438.383 MB (459677696 bytes) 2016-06-22 17:14:07.654296 | client | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes) 2016-06-22 17:14:07.654296 | client | 0 | sysinfo | Available Address Space: 7.999 TB (8794697269248 bytes) 2016-06-22 17:14:07.654296 | client | 0 | sysinfo | Used Address Space: 1.300 GB (1395621888 bytes) 2016-06-22 17:14:07.779296 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-06-22 17:14:07.857421 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-22 17:14:08.466796 | server | 2 | network | server allocating new send buffer (total: 1) 2016-06-22 17:14:09.123046 | server | 0 | simulation.core | took 1261 ms to flush streamer 2016-06-22 17:14:09.163086 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-06-22 17:14:09.163086 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-06-22 17:14:09.812500 | client | 1 | client.core | reporting client load progress 55.500%... 2016-06-22 17:14:10.070312 | server | 0 | mod stonehearth | ai slow start is enabled 2016-06-22 17:14:10.070312 | server | 0 | mod ai | cpp ai is enabled. 2016-06-22 17:14:10.156250 | client | 1 | client.core | reporting client load progress 61.000%... 2016-06-22 17:14:10.484375 | client | 1 | client.core | reporting client load progress 66.500%... 2016-06-22 17:14:10.825195 | client | 1 | client.core | reporting client load progress 72.000%... 2016-06-22 17:14:11.153320 | client | 1 | client.core | reporting client load progress 77.500%... 2016-06-22 17:14:11.176757 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-06-22 17:14:11.184570 | server | 0 | mod stonehearth.terrain | [] goblins explored region contains 0 rects 2016-06-22 17:14:11.184570 | server | 0 | mod stonehearth.terrain | [] rabbit explored region contains 0 rects 2016-06-22 17:14:11.184570 | server | 0 | mod stonehearth.terrain | [] undead explored region contains 21 rects 2016-06-22 17:14:11.184570 | server | 0 | mod stonehearth.terrain | [] animals explored region contains 0 rects 2016-06-22 17:14:11.184570 | server | 0 | mod stonehearth.terrain | [] player_1 explored region contains 77 rects 2016-06-22 17:14:11.184570 | server | 0 | mod stonehearth.terrain | [] orcs explored region contains 0 rects 2016-06-22 17:14:11.184570 | server | 0 | mod stonehearth.terrain | [] human_npcs explored region contains 0 rects 2016-06-22 17:14:11.184570 | server | 0 | mod stonehearth.terrain | [] forest explored region contains 59 rects 2016-06-22 17:14:11.809570 | client | 1 | client.core | reporting client load progress 83.000%... 2016-06-22 17:14:12.176757 | client | 1 | client.core | reporting client load progress 88.500%... 2016-06-22 17:14:12.576171 | client | 1 | client.core | reporting client load progress 94.000%... 2016-06-22 17:14:12.896484 | server | 1 | simulation.core | finished loading game 2016-06-22 17:14:12.896484 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation 2016-06-22 17:14:12.896484 | server | 0 | sysinfo | Total System Memory: 7.999 GB (8589205504 bytes) 2016-06-22 17:14:12.896484 | server | 0 | sysinfo | Current Memory Usage: 817.000 MB (856686592 bytes) 2016-06-22 17:14:12.896484 | server | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes) 2016-06-22 17:14:12.896484 | server | 0 | sysinfo | Available Address Space: 7.998 TB (8794300678144 bytes) 2016-06-22 17:14:12.896484 | server | 0 | sysinfo | Used Address Space: 1.669 GB (1792212992 bytes) 2016-06-22 17:14:12.912109 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-22 17:14:12.951171 | client | 1 | client.core | reporting client load progress 99.500%... 2016-06-22 17:14:13.315429 | server | 0 | simulation.core | took 397 ms to flush streamer 2016-06-22 17:14:13.443359 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-22 17:14:13.498046 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-22 17:14:13.552734 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-22 17:14:13.607421 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-22 17:14:13.665039 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-22 17:14:13.719726 | server | 1 | simulation.remote_client | started buffering client updates. (seq:188 ack:178) 2016-06-22 17:14:17.716796 | server | 0 | ai.execution_frame | (772858 Squirrel) [stonehearth:top] ai slow start is 0 2016-06-22 17:14:17.732421 | server | 0 | simulation.pathfinder.bfs | using fast tile iterator! 2016-06-22 17:14:18.530273 | server | 0 | simulation.core | took 976 ms to update game state 2016-06-22 17:14:18.530273 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:14:18.545898 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:188 ack:181) 2016-06-22 17:14:18.545898 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-22 17:14:18.756836 | server | 0 | simulation.core | took 199 ms to process job list 2016-06-22 17:14:18.756836 | server | 1 | simulation.remote_client | started buffering client updates. (seq:259 ack:188) 2016-06-22 17:14:18.860351 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:259 ack:259) 2016-06-22 17:14:20.314453 | client | 1 | rpc | critical error in http reactor: could not trace[trace 303 11] 2016-06-22 17:14:23.061523 | server | 0 | simulation.core | took 175 ms to update game state 2016-06-22 17:14:23.061523 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:14:29.855468 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:14:48.137695 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:14:52.426757 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:14:55.909179 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:14:57.362304 | server | 1 | lua.memory | lua shared heap size: 88.243 MB. 2016-06-22 17:14:57.362304 | server | 1 | lua.memory | o: outstanding allocs 2016-06-22 17:14:57.362304 | server | 1 | lua.memory | 64 bytes (o: 224843) : ######################################## 2016-06-22 17:14:57.362304 | server | 1 | lua.memory | 96 bytes (o: 214568) : ###################################### 2016-06-22 17:14:57.362304 | server | 1 | lua.memory | 40 bytes (o: 193995) : ################################## 2016-06-22 17:14:57.362304 | server | 1 | lua.memory | 160 bytes (o: 39865) : ####### 2016-06-22 17:14:57.362304 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-22 17:15:04.480468 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:15:05.661132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:15:12.892578 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:15:12.949218 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:15:14.825195 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:15:22.928711 | server | 0 | simulation.core | took 102 ms to update game state 2016-06-22 17:15:22.928711 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:15:30.874023 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:15:39.706054 | server | 0 | simulation.core | took 152 ms to update game state 2016-06-22 17:15:39.706054 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:15:44.810546 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:15:48.526367 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:15:56.462890 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:15:58.496093 | server | 0 | simulation.core | took 187 ms to update game state 2016-06-22 17:15:58.496093 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:15:59.227539 | server | 1 | lua.memory | lua shared heap size: 84.251 MB. 2016-06-22 17:15:59.227539 | server | 1 | lua.memory | o: outstanding allocs 2016-06-22 17:15:59.227539 | server | 1 | lua.memory | 64 bytes (o: 225039) : ######################################## 2016-06-22 17:15:59.227539 | server | 1 | lua.memory | 40 bytes (o: 191761) : ################################## 2016-06-22 17:15:59.227539 | server | 1 | lua.memory | 96 bytes (o: 165969) : ############################# 2016-06-22 17:15:59.227539 | server | 1 | lua.memory | 160 bytes (o: 39822) : ####### 2016-06-22 17:15:59.227539 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-22 17:16:05.857421 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:16:05.945312 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:16:15.531250 | server | 0 | simulation.core | took 186 ms to update game state 2016-06-22 17:16:15.531250 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:16:23.802734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:16:23.971679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:16:25.923828 | server | 0 | simulation.core | took 145 ms to update game state 2016-06-22 17:16:25.923828 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:16:33.170898 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:16:34.019531 | server | 0 | simulation.core | took 224 ms to update game state 2016-06-22 17:16:34.019531 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:16:42.464843 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:16:50.431640 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:16:52.990234 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:16:53.325195 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:17:01.049804 | server | 1 | lua.memory | lua shared heap size: 92.383 MB. 2016-06-22 17:17:01.049804 | server | 1 | lua.memory | o: outstanding allocs 2016-06-22 17:17:01.049804 | server | 1 | lua.memory | 96 bytes (o: 234669) : ######################################## 2016-06-22 17:17:01.049804 | server | 1 | lua.memory | 64 bytes (o: 232148) : ####################################### 2016-06-22 17:17:01.049804 | server | 1 | lua.memory | 40 bytes (o: 200755) : ################################## 2016-06-22 17:17:01.049804 | server | 1 | lua.memory | 160 bytes (o: 39795) : ###### 2016-06-22 17:17:01.049804 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-22 17:17:09.654296 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:17:18.273437 | server | 0 | simulation.core | took 155 ms to update game state 2016-06-22 17:17:18.273437 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:17:18.998046 | server | 0 | simulation.core | took 110 ms to update game state 2016-06-22 17:17:18.998046 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:17:19.490234 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:17:28.750976 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:17:28.839843 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:17:30.706054 | server | 0 | simulation.core | took 170 ms to update game state 2016-06-22 17:17:30.706054 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:17:41.025390 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:17:41.161132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-22 17:17:45.342773 | client | 0 | client.core | loading save "1466618392439": 2016-06-22 17:17:45.342773 | client | 0 | client.core | { 2016-06-22 17:17:45.342773 | client | 0 | client.core | "name" : "", 2016-06-22 17:17:45.342773 | client | 0 | client.core | "town_name" : "Diaska", 2016-06-22 17:17:45.342773 | client | 0 | client.core | "game_date" : { 2016-06-22 17:17:45.342773 | client | 0 | client.core | "day" : 8, 2016-06-22 17:17:45.342773 | client | 0 | client.core | "month" : 2, 2016-06-22 17:17:45.342773 | client | 0 | client.core | "year" : 1000, 2016-06-22 17:17:45.342773 | client | 0 | client.core | "hour" : 22, 2016-06-22 17:17:45.342773 | client | 0 | client.core | "minute" : 36 2016-06-22 17:17:45.342773 | client | 0 | client.core | }, 2016-06-22 17:17:45.343750 | client | 0 | client.core | "timestamp" : 1466618392439, 2016-06-22 17:17:45.343750 | client | 0 | client.core | "time" : "6/22/2016, 1:59:52 PM", 2016-06-22 17:17:45.343750 | client | 0 | client.core | "jobs" : { 2016-06-22 17:17:45.343750 | client | 0 | client.core | "crafters" : 5, 2016-06-22 17:17:45.343750 | client | 0 | client.core | "workers" : 3, 2016-06-22 17:17:45.343750 | client | 0 | client.core | "soldiers" : 3 2016-06-22 17:17:45.343750 | client | 0 | client.core | }, 2016-06-22 17:17:45.343750 | client | 0 | client.core | "version" : "0.17.0.3019", 2016-06-22 17:17:45.343750 | client | 0 | client.core | "save_version" : 10 2016-06-22 17:17:45.343750 | client | 0 | client.core | } 2016-06-22 17:17:45.872070 | server | 1 | simulation.remote_client | started buffering client updates. (seq:4039 ack:4029) 2016-06-22 17:17:46.320312 | client | 1 | lua.code | Shutting down script host. 2016-06-22 17:17:46.437500 | client | 1 | lua.code | Script host destroyed. 2016-06-22 17:17:46.453125 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-06-22 17:17:46.531250 | server | 0 | simulation.core | Restarting game. 2016-06-22 17:17:46.640625 | server | 1 | simulation.core | Shutting down traces. 2016-06-22 17:17:46.640625 | server | 1 | simulation.core | Shutting down game objects. 2016-06-22 17:17:46.953125 | server | 1 | simulation.core | All entities and datastores have been destroyed. 2016-06-22 17:17:46.992187 | server | 1 | lua.code | Shutting down script host. 2016-06-22 17:17:47.205078 | server | 1 | deferred | [deferred 834 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-22 17:17:47.205078 | server | 1 | deferred | [deferred 2041 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-22 17:17:47.205078 | server | 1 | deferred | [deferred 936 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-22 17:17:47.205078 | server | 1 | deferred | [deferred 6076 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-22 17:17:47.205078 | server | 1 | deferred | [deferred 2030 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-22 17:17:47.205078 | server | 1 | deferred | [deferred 5013 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-22 17:17:47.205078 | server | 1 | deferred | [deferred 5218 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-22 17:17:47.353515 | server | 1 | lua.code | Script host destroyed. 2016-06-22 17:17:47.674804 | server | 1 | simulation.core | Shutting down data objects. 2016-06-22 17:17:47.682617 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-06-22 17:17:47.690429 | server | 0 | simulation.core | Loading save 2016-06-22 17:17:49.005859 | server | 1 | dm.store | load progress 81%... 2016-06-22 17:17:49.005859 | client | 0 | sysinfo | Memory Stats: Fatal Exception 2016-06-22 17:17:49.005859 | client | 0 | sysinfo | Total System Memory: 7.999 GB (8589205504 bytes) 2016-06-22 17:17:49.005859 | client | 0 | sysinfo | Current Memory Usage: 884.543 MB (927510528 bytes) 2016-06-22 17:17:49.005859 | client | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes) 2016-06-22 17:17:49.005859 | client | 0 | sysinfo | Available Address Space: 7.998 TB (8793870069760 bytes) 2016-06-22 17:17:49.005859 | client | 0 | sysinfo | Used Address Space: 2.070 GB (2222821376 bytes)