Phhfft. Okay, whatever. I’ll make a map game. Here’s the idea: you take over as a nation, and steer it to awesomeness and domination. A few rules first though:
We’ll play by turns. I determine when a turn is over, and I’ll update the map accordingly. One turn = 10 Years
You can play three times per 1 turn.
1st: Cultural Turn; research, build something cool, etc.
2nd: Diplomatic Turn, make agreements, declare war, etc.
3rd: War Turn: Deploy troops, shore up defenses, etc.
Be rational. Poland can’t conquer Mars in the Bronze Age and then develop fusion.
Apply to be a nation: Swift_Cube
Bananos Republicos
(Color)
Example Action (Action uses up your turn): The Bananos Republicos strengthens its military and makes MOAR bananas.
Deviate from history! Just not too much though, which would conflict with rule 2. Something like a twin Renaissance flowering in both the East and West would be great.
Respect what things occurred, when they occurred. Discover the Americas around the time the Americas were discovered, make the atomic bomb around the time it was first made.
White countries anyone can apply for. They also can be conquered without negotiation, but please take a few turns to do so.
Negotiations do not take turns, but deals do. Feel free to negotiate a deal. #VERY IMPORTANT! ABSOLUTELY NO COLONIZATION OF THE NEW WORLD UNTIL 1490 AD!!
######(Was that extreme? It probably was, but it felt good.)
Can I have the Glorious Democratic Penguin’s Republic of Antarctica even though you didn’t deem it necessary to have the best continent listed on your world map… Please?
Are you implying that Antarctica is not best continent? That penguin leader did not descend from heaven to bless the penguin race with eternal fish?
It’s 1400 AD, technically we don’t know what happened in Antarctica. I don’t think it’s too much to ask for to have a Penguin nation down there. Vikings and people are boring… Best nation penguin nation.
Eh, I log in every 60 days and make some decisions. It’s working quite okay, one of my nations is most average 15% in the world, the other (which I’ve based on decisions like the HL2 resistance might do them) is in the world’s 5% nude. I have no idea how that happened but I kind of… approve?
Denmark strengthens it’s Southern border will military troops and forts, increasing the defense along the border.
Question: May I have more than one action per turn? Such as: I increase Denmark’s food supply by building a ton of farms, send an emissary to Norway, as well as strengthening our Southern border.
Attention! Back from the dead, I have edited my post in order to test some things. Such as, will editing a post bump a locked thread to the top? And post pictures too.
I order for the borders of this country to be reinforced with outposts with their inventories restocked and soldiers guarding them. I will not let this country be invated by outruders!
@Vaurature
Holy Roman Empire (I thoroughly enjoy German tanks. All hail the King Tiger Baby! Even if that’ll be developed 500 years from now.)
Violet (or just dull and boring gray…)
Start researching into antimatter weaponry.
Actually in all seriousness, Increase the strength of defenses on the northern border with Denmark, sending an emissary to confirm that they are not, in fact, suicidal.
Can I take Australia? Either budding civilization and beginning the unification of the wandering tribes or even without that. If so I’ll choose a first action based on whether I’m allowed to tweak before starting as them
Australia: Xavion (Magenta)