I am currently working on my first ever mod for a game, got to say, when the code works I am loving it. There are no problems with it just yet, I have successfully added in new items and recipes and am quite proud of myself, I am not a programmer…
I am now thinking of how to add a class into my mod, without actually adding a class into my mod. I have read around and it seems very difficult and not particularly mod friendly, unless this has changed but I have yet to see an update on adding a new class.
So I am looking at other ideas. I was wondering if, when you promote a farmer to a cook, do they still farm? This would just be good to know anyway whilst playing the game, but could come in useful when I come to “adding” my “class”.
Any info would be great, hoping to share my very first mod on here when it is done, but until then, it will remain a surprise