Even though de bag wouldn’t do anything special for the game. It still is there for us players to look at, to get a feeling like the new hearthling didn’t just poof there. That bag just gave the new hearthling a life. A place he or she has been living before finding your town.
Let’s let our minds roll out a little bit on this. Maybe a hearthling could have a fancy bag, that could mean he is from a rich place, possibly even having some gold with him. Or his bag would have holes in it, have mud stains all over it. He has been traveling for quite some time now. Has been living of of berries and is in dire need of a bed. See how just that one bag idea gave your entire settlement a backstory. Your settlement just became more part of the world, and not just a village out in the wild.
Would love to hear how others think about this. Am I going crazy on the idea??
I sign into that totally.
There is no need for animation. Just have the new settlers equiped with some stuff. Walking to the town center give a cheer and then that stuff vanishes.
Maybe flesh out the "Has joined your town message to:
“Arrived at your town after a long journey” or
"With the last strenght he /she stumbles into your town"
And that paired with the right ambient equip would be nice.
A hobo type bag on a stick (bindle), a backpack, a chest, wooden crates, all paint very different pictures. A vagabond looking to settle down, an adventurer, a noble on the run, a merchant looking for a place to set up shop. Would definitely give the player a great start for each hearthling’s background story.
I personaly would love to have such thing in the game. And if its the animation only, still great!
I mean what is the firepit for? Its the same, it has no use actually, but it does greatly improve the hearthlings atmosphere.