I keep hearing from others that there has just been an update, but can’t find a ything changeloggy or official, what was it?
Omni
January 8, 2019, 10:13am
2
I would assume bug fixes as it was only 16mb, and updated every race with nothing visably changed. It would be lovely to know for sure, perhaps I could drop some bug avoidance methods.
Relyss
January 8, 2019, 5:23pm
3
We reverted this change since it was having bad side effects and didn’t help with the crash :
So I changed the assert to an early exit, which will skip updating the rendering for mobs on frames that have NaN transforms, but shouldn’t crash anymore. If it was a precision issue on the client side, it should sort itself out quickly and shouldn’t have any noticeable adverse effects in the game (i.e. might skip updating an entity for a frame or two).
TLDR: This should be fixed on the latest build on Steam. Thanks for the report @MichaelD7 & for the help @max99x
2 Likes