@Smokestacks Well i stuggle with the farmland for some reason :D, and i havent created the wheat either.
@SteveAdamo Thank you, very much
@Smokestacks Well i stuggle with the farmland for some reason :D, and i havent created the wheat either.
@SteveAdamo Thank you, very much
Farmland? Wheat? Are these from the Kickstarter video about the little farming minigame that they now donât think theyâll include? Or have I missed something? It was probably the latter, the voices in my head keep talking over people
I would assume Neo is referring to the wheat below
Just to clarify. This was taken from the January Dev blog. I havenât recreated it⌠yet xD
http://stonehearth.net/wordpress/wp-content/uploads/2013/01/stonehearth-farmer-assets.png
You can tell this is early @Tom concept art⌠he has a round hat! BURRRRRNN HIIIM!
Amazing!!
I ahve also recreated the little cart that you see in a few pictures, and it has round wheels, Blasphemy!!
Ahh thank you @Froggy! However if it was that early then I may well try and find something else, unless that really is all that is left
By the way, has anyone tried to replicate Cthulu?
Because I began but I have to find the stream in which itâs shown next to the settler in Qubicle, in order to continue.
The truth is I left it aside because now Iâm focused on animations ^^ââââ
For some reason Blender keeps desaturating my colors (I still have to catch the hang of lighting sources ) u_u
Oh there is a lot more models that sneaky Tom is hiding from us! They all need recreating. (at least in my mindâŚ)
@Relyss I Have the same problem with the desaturation in blenderâŚ
@Froggy We all so need to get the buildings and statues done in this picture
@Relyss and @neobonde This can have two reasons⌠either you have âenvironmental lightningâ activated on the world settings (and you need to play around with it), or you have a high intensity in the material settings (diffuse / specular). If you adjust your settings on this two places, you should be fine.
Thanks for the advice, think i will try it out later today , for my scene i posted yesterday i used photoshops curves adjustment to remove the washed out feel
Hello and welcome here
I recall someone already did that. But cant find it anymore tho.
It seems to work. I hadnât activated the environmental lighting.
I think I got back the colors by putting the diffuse at intensity 1.00 and the specular at 0.00 in the material settings.
Now, I just have to try not to make the light sources too shiny.
Thank you very much, @voxel_pirate !!
just to clarify, the mini game was shown to let folks know how intricate the farming system can get⌠it was never intended to be in the game, and was created as a means to flesh out how the mechanics would work in SHâŚ
yes⌠more modelzzz⌠moar!
Has anyone recreated the adobe style houses? And statues I shall attempt
Dâoh! I missed them, well anything you want doing Iâll see what I can do
I think Iâll start working on the Undead models That is if you havent already. Would hate to find out you did them already
I like that this is a race to get the models done before each other!
Because no one want to do something thats is already made
Which is why asked Itâs not a race, I think of it more as a competitive calibration to recreate models