Summary: Certain User Interfaces become stuck on the screen until you reload the game.
Steps to reproduce:
- Play a game of stonehearth.
- Switch through UI’s really fast? (Not 100% sure, but this seems to be causing it.
- The UI for the thing you were switching will be stuck permanently until you restart the game.
Expected Results: The UI should disappear when you select another one.
Actual Results: The UI is stuck there permanently, trying to save the game will freeze it, but it will still save fortunately.
Attachments:
release-790 (x64)
…ehearth/renderers/fabricator/fabricator_renderer.lua:34: assertion failed!
stack traceback:
[C]: ?
[C]: in function ‘assert’
…ehearth/renderers/fabricator/fabricator_renderer.lua:34: in function <…ehearth/renderers/fabricator/fabricator_renderer.lua:21>
release-790 (x64)
c++ exception: lua runtime error
stack traceback:
release-790 (x64)
…ices/client/renderer/construction_render_tracker.lua:20: attempt to index field ‘_bp’ (a nil value)
stack traceback:
[C]: ?
…ices/client/renderer/construction_render_tracker.lua:20: in function ‘__user_init’
radiant/lib/unclasslib.lua:270: in function ‘__init’
radiant/lib/unclasslib.lua:201: in function ‘ConstructionRenderTracker’
…ers/construction_data/construction_data_renderer.lua:25: in function <…ers/construction_data/construction_data_renderer.lua:13>
Version Number and Mods in use: Alpha 23 (Current version on steam unstable) no mods.
System Information: Mac OSX High Sierra Running Windows 10 via bootcamp