Two ideas that work together (carriages and carts and designation stuff to people)

I have a few suctions that intermix in some ways each other (Sorry if any of these suggestions already been said, I did look through the list promise).
1)My first idea is wooden carriages and mining carts.
The wooden carriages is most likely a horse drawn carriage that can carry goods or passages faster and in a larger quantity than by foot. Also it will give another animal care for (making horse shoes, breeding etc.) It would help people who spread out and give ways of making villages that could feed into a town or castle. Mining carts will function the same as a wooden carts but will be underground and could be pulled by ponies instead of horses.
For both wooden carriages and mining carts on how it could be set up will be simple. For the mining carts will need tracks and a place to load and unload and the mine cart would make a route between deposes. The carriage would be done by waypoints and can transport goods between stockpiles.

2)The designation of objects and properties and the assignment.
It would be nice for my carpenter to sleep in the house I made her (or him), I would like be able to simple just clicking on the bed or the building and say this is for the carpenter.
I would also like to be able to assign people to an area that is away from the main town, like outposts and mining towns. I would like a anno experience and a hub where goods go to and help the hub expand.

Those are two ideas and well this is my first time doing this, my account is fresh out of the oven. I don’t know if I’m doing this correctly and again sorry if any of these suggestions already been said and has been done.
PS is there a place where we can post our building designs or at least post pictures of designs, would like to see what people have had so far (and not to show off my building or anything like that)

(Sorry for the bad grammar I changed what I seen on my sixth time reading trough.)

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Welcome to the Discourse, @Madrishman!

Your grammar is great, I can read it with no problem.

For part 1), crates are a planned feature with Alpha 11. I don’t know for sure, but I would assume that carriages or mining carts could be an extension of the same idea, perhaps when the engineer class is implemented (way in the future).

As for automatic trips, that would be cool! If you want to play with a similar idea right now, you might want to take a look at the Zulser mod. It adds conveyor belts, and your Hearthlings can place items on them and have those items moved automatically. It works great with the current releases (Alpha 10.5-3 on main branch and also on the latest unstable branch). It’s main gameplay limitation (for me) is the fact that you can move goods down (drop them off the edges) but not up, so I tend to have a bunch of low-level underground stockpiles. :stuck_out_tongue:

As for part 2), I know that assigning objects to individual Hearthlings has been attempted with beds before, but I’m not sure about the current status of assigning of objects in the future. Perhaps @8BitCrab could help me out here?

Thanks for posting on the Discourse! Your post was just fine, you did it correctly. When it comes to previous suggestions, you can always search, but if you don’t find it, you can still post, and a mod will help merge your thread into the existing topic if there is one.

P.S. I don’t know if there’s a standard place where building designs are stored, but there are several threads to post screenshots of builds (this is the current one), and sometimes, people will upload their designs to a file share service (such as Dropbox or Google Drive) and link to them in those threads. A design repository (where anyone can post their building designs) is in the future plans, but I don’t think it’s coming soon.

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well, the most current discussion on the topic is going on over here,

edit: the thread for wheelbarrow/cart discussion is this one,