Town Monitor v1.1 MOD updated for A23


Please download it again, it should be 12/10, if not i will have to reupload the file


Not sure if anyone has mentioned it yet, but I’m curious if you could find a way to add an idle hearthling counter :wink:


I would highly suggest uploading to either multiple sources or to something like Github which would track a lot more. Forcing people to have a account such as Microsoft in this case to download mods is a big turn off in most communities.

Have a good day,


You don’t need an account. Microsoft is just trying to get people to sign up. Just click on where it says “no thanks”.


ANNO-like status bar? I DEFINITELY WANT IT!

Devs, please add it to vanilla!
This mod actually deserves coining a new term on the forum, so I’ll rephrase the above sentence:
Devs, please vanillise this mod!


Like @Jeanette_Thompson says, you don’t need an account to download from OneDrive, nor from Dropbox. Most sites normally have a small button or link at the bottom of that register window that says ‘No thanks. Click to continue’ that brings you to the download page.



First of all sorry for the not showing up lately but i was not feeling that well.

To answer your question… That is a great ideea and i got it working (it was not that hard) but i wander is it is not way too much for one mod. I also have a version that displays the gold count. Maybe in the future i get myself to make this mod modular because i do not think everyone would like a mod that displays EVERYTHING.

Also @jonlimitless as @Jeanette_Thompson and @Relyss said you do not need an account to download but if it makes it easier for you here the git GitHub - Gruffuss/TownMonitor: Stonehearth TownMonitor (this however is not easier for everyone as it is not an SMOD and you have to rename the “-master”)

@Pawel_Malecki Thanks! it would be nice to know if the devs are planning to add something like this in the near future with the UX Redesign. Because i would like to rewrite it in a modular manner but it would take some work and would be a shame if it would be useless in like A25 :slight_smile:

Anyway have fun guys!


I love this mod - unfortunately with the changes to A24 unstable I can’t use it :frowning:
release-798 (x64)[M]
Uncaught TypeError: Cannot read property ‘target’ of undefined
TypeError: Cannot read property ‘target’ of undefined
at http://radiant/townmonitor/ui/game/item_count/item_count.js:147:26
at dispatch (http://radiant/radiant/js/external/jquery-2.1.4.min.js:3:6466)
at r.handle (http://radiant/radiant/js/external/jquery-2.1.4.min.js:3:3241)
at Object.trigger (http://radiant/radiant/js/external/jquery-2.1.4.min.js:3:5574)
at HTMLDivElement. (http://radiant/radiant/js/external/jquery-2.1.4.min.js:3:11542)
at Function.each (http://radiant/radiant/js/external/jquery-2.1.4.min.js:2:2882)
at n.fn.init.each (http://radiant/radiant/js/external/jquery-2.1.4.min.js:2:847)
at n.fn.init.trigger (http://radiant/radiant/js/external/jquery-2.1.4.min.js:3:11518)
at n.fn.init.n.fn.(anonymous function) [as click] (http://radiant/radiant/js/external/jquery-2.1.4.min.js:4:5101)
at n. (http://radiant/stonehearth/ui/game/bulletin/bulletin_dialog/town_founding_dialog/town_founding_dialog.js:22:62)

This is the error I get when trying to select my starting “banner” - every time I click on the banner it throws that error & makes me reload the UI repeatedly - removing the mod corrected the error & I was able to continue with my banner selection


please fix this mod for the new version. I LOVE THIS MOD!



Sadly i was very busy and did not check it,

Please send a PM in the weekend so i would remember to give it a look.

Have a great day,


when you update it add it to the steam workshop too.


For some reason I can’t download your Town Monitor Mod. I click on the download button but nothing happens…


on my watchlist of mods for alpha 24 working version

any news on if or when this will be patched? I assume you are waiting for alpha 24 non-test version? or maybe this actually works already?

I guess…bump.


im still waiting… bump


I hate to step on @Gruffus 's toes, but since he seems busy and I also really wanted this for A24, I’ve done a quick-patch job to make it work for A24. It’s minimally tested but works as I expect it to, and it definitely won’t wreck anyone’s saves, so here it is:

I will gladly take this down if/when @Gruffus wants me to and I won’t be posting it onto the steam workshop (it’s still his mod).

If you encounter an error saying something about town name being undefined, just reload the UI by pressing f5


You could try offering a commit to the github project linked earlier in this thread. I actually did something similar, getting it to run again, but then I started playing around with it to see what else I could do, and now it’s in a very different state (so naturally I can’t share/distribute it).


Great idea! Ive never done that before on GH so I made an attempt :smiley: I forked it and updated, is there a way to offer a merge of my fork? GitHub - AdamWhitehurst/TownMonitor: Stonehearth TownMonitor


I actually don’t know, I’m very unfamiliar with GitHub. :stuck_out_tongue: It may also have to do with the project settings, maybe it has to be configured to allow those sorts of requests/offers.


Okay, lol I did something that looks like a request to commit to master… A24 Update by AdamWhitehurst · Pull Request #1 · Gruffuss/TownMonitor · GitHub

Hopefully someone more knowledgable than me can come in and verify/correct how I do this… :laughing: :sweat_smile:


Looks good. One other change I made was to fix the required net worth and food values. They were being calculated using an old formula (which is different now), and now there’s a handy API call you can make:'stonehearth:get_current_immigration_requirements')
             .done(function (response) {
                 self.set('req_worth', response.net_worth);