Hi! I’m messing around with Stonehearth and mixins to see how I can affect the game, and I’m running into an issue reading the .luac files included inside Stonehearth. They are difficult to read as they are, especially considering I’ve got no prior Lua experience (though I’m closely familiar with Javascript, and the two appear to share a lot of similarities). Does anyone use any sort of tool to beautify .luac into something more readable? Note: I’ve tried unluac, UnSmod, unwrp, and LuaFormatter, all posted elsewhere around the forum. None seem to be working right now.
Another question is about modelling. Is Qubicle MindDesk the only software I can use right now to create Stonehearth assets? I’d use it, but I wasn’t able to complete the purchase process – some error about me not being in Europe.
In other words, what is the tool chain everyone uses?
Hey @honestabelink, thank you for getting the ball rolling on StoneVox! I’ve messed around with it a little bit last night, and when I’m comfortable with my coding abilities in Stonehearth, I’ll sit down to create some models (I’m a coder before everything else).
I have tried the Unminifier, but it was showing only a blank screen for me even when I opened a file. Maybe I am doing something wrong? I’ll give it a shot again today.
EDIT: Got Unminifier to work. I didn’t realize I was supposed to open an entire SMOD file, rather than single LUAC files. Thank ye kind sir, I am making the utmost use out of your tool.
All these tools were made back when the lua was compiled, not just minified. There is a new version of unwrp available which can deal lovely with the minifying and works like a charm (much better than its ugly Java equivalent). It is, however, not public.