So, this was just brought up in the Livestream, with the introduction of the Chicken. Some of the ideas that were tossed around were having a stockpile placed in their pen, with a manual placement of the right food, or just having the shepard auto-fill the enclosure with the right kind of food, with different animals needing different kinds of food.
I was thinking that perhaps it could be something more like farming, in that if you want to micromanage all the food types, so goats get wheat and chickens get corn, then you get a better output (happier animals = more eggs/wool or higher quality meats, etc.) or you could just feed them whatever berries or other food items you have around, but you donāt get a benefit for doing so.
What suggestions do you guys have for how this might be implemented?