So I’m doing this project over roman engineering in my world history class, and one of the things these roman engineers were good at were Aqueducts. As I was looking at some images at said roman aqueducts, I thought “Wow, these Roman Aqueducts sure are Archy, as most Roman Architecture is. Looks like it wouldn’t make a very good wall.” “Wait, Walls, Aqueducts, Walls + Aqueducts…OOOOooooo! What a D-vious Idea”
So my idea is a bit of a peculiar one, but the idea is to combine an aqueduct and a wall, this combining two things into one and conserving space, AND here is the peculiar and main part, if this aque-wall is ever to be torn-down by enemy forces, water would come crashing down with the rubble, thus drowning the attackers, and turning the battlefield into a sticky marshland, making it harder to move and easier for archers to pick off their prey!..you lose a water supply, but hey, the attackers are thrown off.
So this is a thread for Tacticians, to share their ideas and learn new and unique things and stuff of that nature, so anybody else have any other ideas to share?
(this thread may not be so popular as the game has not come out yet and everyone has zero experience)